Gaming device having termination variables
AssigneeIgt
InventorsAnthony Baerlocher, Dennis Mead, Bayard Webb, John Gilliland
Life of this patent
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Abstract
A gaming device that enables players to accumulate awards until there are no more awards or until one or more termination variables reaches a predetermined limit is provided. A random generation device generates awards upon a player input. One or more termination variables is used, each defined by or divisible into a plurality of units, wherein a random generation device generates an amount of units upon a player input. A game termination limit of accumulated or lost termination units is provided, wherein a player generates awards until accumulating the termination limit of units.
Claims1
A gaming device operable under control of a processor, said gaming device comprising:
- a game controlled by the processor;
- a termination variable in said game, wherein said termination variable is divisible into a plurality of termination units;
- a limit of accumulated termination units in said game;
- and
- a display device operable to display said game, wherein said processor is operable with said display device to control a play of said game by:
- (a) generating zero, one or more award units;
- (b) generating zero, one or more termination units for said termination variable;
- (c) accumulating any generated number of award units and any generated number of termination units for said termination variable;
- (d) if the accumulated termination units for the termination variable does not reach the limit of accumulated termination units, enabling a player to exchange a number of said accumulated award units for a modification of the accumulated termination units for said termination variable;
- and
- (e) repeating (a) to (d) until the accumulated termination units for the termination variable reaches the limit of accumulated termination units.
Dependencies are inferred from the claim text.