Interactive slot machine method and apparatus
OwnerNabil N. Ghalyinventor
Life of this patent
Estimating the term…
Abstract
A gaming device that does not employ pay lines is provided, and has a playfield that is subdivided into a plurality of groups. The configuration of the groups could be done manually by the player, or at random, and changes for each game. At least one key group is used to define key symbols that must be repeated at other groups for a winning combination of symbols to occur.
Claims25
A gaming device that comprises:
- means for providing a playfield that includes a plurality of playing positions,
- means for configuring the playing positions into a plurality of groups,
- means for generating symbols, and assigning them to playing positions, and
- means for determining if a winning combination of symbols has occurred.
A gaming device that comprises:
- a playfield that includes a plurality of playing positions,
- a microprocessor with a computer-readable medium encoded with a computer program to control the operation of the gaming device,
- a plurality of input control switches to enable a player to interact with the gaming device,
- a game computer program segment that configures playing positions into a plurality of groups,
- a computer program segment that generates symbols, and assign them to playing positions, and
- a computer program segment that determines if a winning combination of symbols has occurred.
A gaming device that comprises:
- a playfield that includes a plurality of playing positions,
- a microprocessor with a computer-readable medium encoded with a game code to control the operation of the gaming device,
- a plurality of input control switches to enable a player to interact with the gaming device,
- a game code segment that configures playing positions into a plurality of groups, which include at least one key group,
- a game code segment that generates symbols using a plurality of reels that are randomly stopped at a plurality of lines,
- a game code segment that assigns the generated symbols to the playing positions, and
- a game code segment that determines if a winning combination of symbols has occurred.
A gaming device that comprises:
- a playfield that includes a plurality of playing positions,
- a microprocessor with a computer-readable medium encoded with a game code to control the operation of the gaming device,
- an input control mechanism to enable a player to select a key group of playing positions,
- a game code segment that configures the remaining playing positions into a plurality of groups,
- a game code segment that generates symbols and assigns them to playing positions, and
- a game code segment that determines if a winning combination of symbols has occurred.
A bonus game for a reel type slot machine comprising:
- a screen that provides a plurality of playing positions,
- means for configuring the playing positions into a plurality of groups,
- means for assigning symbols occurring at the pay lines of the underlying reel type slot machine to playing positions, and
- means for determining if a winning combination of symbols has occurred.
A bonus game for a reel type slot machine, which is controlled by a microprocessor with a computer-readable medium encoded with a game code, comprising:
- a screen that provides a plurality of playing positions,
- a game code segment that configures the playing positions into a plurality of groups,
- a game code segment that assigns symbols occurring at the pay lines of the underlying reel type slot machine to the playing positions, and
- a game code segment that determines if a winning combination of symbols has occurred.
A bonus game for a slot machine, which is controlled by a microprocessor with a computer-readable medium encoded with a game code, comprising:
- a screen that provides a plurality of playing positions,
- a game code segment that configures the playing positions into a plurality of groups,
- a game code segment that assigns symbols generated at the underlying slot machine to the playing positions, and
- a game code segment that determines if a winning combination of symbols has occurred.
A method for a gaming device that includes a plurality of playing positions, comprising the steps of:
- configuring the playing positions into a plurality of groups,
- selecting at least one group as a key group,
- generating and assigning a plurality of symbols to the playing positions, and
- determining if a winning combination of symbols has occurred based on symbols occurring at a key group.
Dependencies are inferred from the claim text.