Creation of ranking table for competitive game
AssigneesKABUSHIKI KAISHA SQUARE ENIX (SQUARE ENIX Co., LTD.), Nintendo Co., Ltd.
InventorShin Azuma
Life of this patent
Estimating the term…
Abstract
Game apparatuses connected in a peer-to-peer manner play a competitive game with each other. Each of the game apparatuses stores a ranking table ranking points of multiple users based on past games of the users. When finishing playing the game, the game apparatuses respectively calculate points obtained by the respective users based on the result of the game, and update the ranking tables based on the newly calculated points. The game apparatuses transmit and receive information on the updated ranking table to and from each other. Each game apparatus integrates the ranking table locally stored with the ranking table transmitted from the other game apparatus to generate a new ranking table, and displays the new ranking table on a display device.
Claims22
A game system comprising a plurality of game apparatuses that execute a competitive game by transmitting and receiving information with one another, each game apparatus having a function of providing ranking of scores obtained in the game, each of the plurality of game apparatuses comprising:
- a game executing unit that executes the competitive game with an other game apparatus of an opponent playing the competitive game while transmitting and receiving information on the game in play to and from the other game apparatus;
- a local score determining unit that determines a score obtained by a user of the game apparatus based on a result of the game played;
- a ranking information storage that stores ranking information ranking a score obtained by the user in a past game and scores obtained by other users in the game;
- a ranking information transmitting unit that transmits the ranking information stored in the game apparatus to the other game apparatus;
- a ranking information receiving unit that receives the ranking information, stored in the other game apparatus, transmitted therefrom;
- a ranking integrating unit that integrates the score determined in the game, the ranking information stored prior to execution of the game, and the ranking information received from the other game apparatus to generate new ranking information,
- a ranking updating unit that updates the stored ranking information to the generated new ranking information;
- and
- a ranking output unit that outputs the generated new ranking information,
- wherein the ranking information to be stored in the ranking information storage includes a score obtained in the game by an other user with whom the user of the game apparatus has not played the game in the past.
A game apparatus configured to be connectable to an other game apparatus that executes a competitive game, comprising:
- a game executing unit that executes the competitive game with an other game apparatus of an opponent playing the competitive game while transmitting and receiving information on the game in play to and from the other game apparatus;
- a local score determining unit that determines a score obtained by a user of the game apparatus based on a result of the game played;
- a ranking information storage that stores ranking information ranking a score obtained by the user of the game apparatus in a past game and scores obtained by other users in the game;
- a ranking information transmitting unit that transmits the ranking information, stored in the game apparatus to the other game apparatus;
- a ranking information receiving unit that receives the ranking information, stored in the other game apparatus, transmitted therefrom;
- a ranking integrating unit that integrates the score determined in the game, the ranking information stored prior to execution of the game, and the ranking information received from the other game apparatus to generate new ranking information,
- a ranking updating unit that updates the stored ranking information to the generated new ranking information;
- and
- a ranking output unit that outputs the generated new ranking information,
- wherein the ranking information to be stored in the ranking information storage includes a score obtained in the game by an other user with whom the user of the game apparatus has not played the game in the past.
A game apparatus configured to be connectable to an other game apparatus that executes a competitive game, comprising:
- a data memory that stores data;
- a program memory that stores a program;
- a processor that executes the program;
- a communication device that transmits and receives information to and from an other game apparatus;
- and
- an output device that outputs information,
- the data memory storing ranking information ranking a score obtained by a user of the game apparatus in past games, and scores obtained by other users in the games, the program including:
- a code section that executes the competitive game with an other game apparatus of an opponent by causing the communication device to transmit and receive information on the game in play to and from the other game apparatus;
- a code section that determines a score obtained by the user of the game apparatus based on a result of the game played;
- a code section that causes the communication device to transmit the ranking information stored in the data memory to the other game apparatus;
- a code section that causes the communication device to receive the ranking information transmitted from the other game apparatus to obtain ranking information stored in the data memory of the other game apparatus;
- a code section that integrates the score determined in the game, the stored ranking information, and the ranking information received from the other game apparatus to generate new ranking information;
- a code section that updates the ranking information stored in the data memory to the generated new ranking information;
- and
- a code section that outputs the generated new ranking information from the output device,
- wherein the ranking information stored in the data memory includes a score obtained in the game by a user with whom the user of the game apparatus has not played the game in the past.
A ranking information creating method to be executed by a game apparatus having functions of executing a competitive game by transmitting and receiving information to and from an other game apparatus which executes the same competitive game, and generating ranking information ranking a score obtained by a user of the game apparatus in past games, and scores obtained by other users in the games and storing the ranking information internally, comprising:
- executing the competitive game with an other game apparatus of an opponent by transmitting and receiving information on the game in play to and from the other game apparatus of the opponent;
- determining a score obtained by the user of the game apparatus based on a result of the game played;
- transmitting the stored ranking information to the other game apparatus;
- receiving the ranking information transmitted from the other game apparatus to obtain ranking information stored in the other game apparatus;
- integrating the score determined in the game, the ranking information stored in the game apparatus, and the ranking information received from the other game apparatus to generate new ranking information;
- updating the ranking information stored internally to the generated new ranking information;
- and
- outputting the generated new ranking information,
- wherein the ranking information stored internally includes a score obtained in the game by a user with whom the user of the game apparatus has not played the game in the past.
A computer readable recording medium recording a program which is executed by a game apparatus configured to be connectable to an other game apparatus that executes a competitive game, and storing ranking information ranking a score obtained by a user of the game apparatus in past games, and scores obtained by other users in the games, the program including:
- a code section that executes the competitive game with an other game apparatus of an opponent by causing a communication device of the game apparatus to transmit and receive information on the game in play to and from the other game apparatus;
- a code section that determines a score obtained by a user of the game apparatus based on a result of the game played;
- a code section that causes the communication device to transmit the ranking information stored in a data memory of the game apparatus to the other game apparatus;
- a code section that causes the communication device to receive the ranking information transmitted from the other game apparatus to obtain ranking information stored in the data memory of the other game apparatus;
- a code section that integrates the score determined in the game, the stored ranking information, and the ranking information received from the other game apparatus to generate new ranking information;
- a code section that updates the ranking information stored in the data memory to the generated new ranking information;
- and
- a code section that outputs the generated new ranking information from an output device of the game apparatus,
- wherein the ranking information stored in the data memory includes a score obtained in the game by a user with whom the user of the game apparatus has not played the game in the past.
Dependencies are inferred from the claim text.