Method and system of rendering 3-dimensional graphics data to minimize rendering area, rendering time, and power consumption
AssigneeSamsung Electronics Co., Ltd.
InventorSang Oak Woo
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AssigneeSamsung Electronics Co., Ltd.
InventorSang Oak Woo
Estimating the term…
A three-dimensional graphics data rendering method. The method divides initially inputted first graphics data into a static object and a dynamic object, performs a rendering process with respect to the static object, and updates a predetermined buffer with the rendering result. Then the method performs a transformation process, a portion of the rendering process with respect to the dynamic object, determines an updating area, and stores a rendering result of the buffer corresponding to the updating area in a predetermined storage unit; performs a remaining rendering process with respect to the dynamic object, updates the buffer and outputs a first image whose rendering is completed. Finally, the method restores a rendering result of the updating area to the buffer by referring to the storage unit and utilizes a rendering result of the restored buffer as a rendering result of subsequently inputted second graphics data.
A method of rendering three-dimensional graphics data, the method comprising:
A system to render three-dimensional graphics data, the system comprising:
A method to reduce the time, cost, and size of rendering three-dimensional graphics data, comprising:
A method to reduce the time, cost, and size of rendering three-dimensional graphics data, comprising:
Dependencies are inferred from the claim text.