Systems and methods for generating video game content
OwnerAlex Rigopulos, Eran Egozyinventors
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Abstract
Systems and methods for a creating a music-based video game are described as is a portable music and video device housing a memory for storing executable instructions and a processor for executing the instructions. Creating video game content using musical content supplied from a source other than the game includes analyzing musical content to identify at least one musical event extant in the musical event; determining a salient musical property associated with the at least one identified event; and creating a video game event synchronized to the at least one identified musical event and reflective of the determined salient musical property associated with the at least one identified event.
Claims37
A method for dynamically creating video game content using musical content from a source other than the game, the method comprising the steps of:
- (a) analyzing musical content to identify at least one musical event extant in the musical content;
- (b) determining a salient musical property associated with the at least one identified musical event;
- and
- (c) creating a video game event synchronized to the at least one identified musical event and reflective of the determined salient musical property associated with the at least one identified event.
A method for dynamically creating video game content using musical content from a source other than the game, the method comprising the steps of:
- (a) analyzing musical content to identify at least one musical event;
- (b) creating a video game event synchronized to the at least one identified musical event;
- (c) modifying the at least one musical event responsive to player input;
- and
- (d) outputting the modified at least one musical event.
A portable music and video device housing a memory for storing executable instructions and a processor for executing the instructions, the memory comprising instructions that cause the processor to:
- (a) execute a video game stored in the memory and having a game event that is synchronized to a musical event of musical content supplied from a source other than the video game;
- and
- (b) display the video game on a display of the portable music device.
A method for altering at least one visual property of a video game responsive to musical content from a source other than the game, the method comprising the steps of:
- (a) determining a salient musical property associated with at least one musical event extant in the musical content;
- and
- (b) altering a visual property reflecting the determined salient musical property.
Dependencies are inferred from the claim text.