Method for playing games using brain waves
AssigneeInteractive Productline AB
InventorStaffan Soderlund
Life of this patent
Estimating the term…
Abstract
The method is for playing a game by providing each player with a sensor for measuring brain wave frequencies of the players. The player moves a unit on a playing area in an x-direction toward the player when the brain wave frequency of the player is at a first frequency and the brain wave frequency of the player is at a second frequency wherein the first frequency is lower than the second frequency. The player moves the unit in a y-direction perpendicular to the x-direction when the brain wave frequency of the player is at a third frequency and the brain wave frequency of the player is at a fourth frequency wherein the third frequency is greater than the fourth frequency.
Claims10
A method of playing a game, comprising:
- providing each player (44, 46) with a sensor (30, 32) for measuring brain wave frequencies of the players (44, 46);
- the player (44) moving a magnetic item (38) on top of a playing area (12) in an x-direction toward the player (46) when the brain wave frequency of the player (44) is being at a first frequency and the brain wave frequency of the player (46) is being at a second frequency, the first frequency being lower than the second frequency;
- and
- the player (44) moving the unit (38) in a y-direction perpendicular to the x-direction when the brain wave frequency of the player (44) is being at a third frequency and the brain wave frequency of the player (46) is being at a fourth frequency, the third frequency being greater than the fourth frequency.
Dependencies are inferred from the claim text.