Game program, gaming apparatus, and recording medium
AssigneeAruze Ccorp.
InventorIzumi Hamamoto
Life of this patent
Estimating the term…
Abstract
To provide a game program, gaming apparatus, recording medium in which smooth action progress is possible, and in which action mode selection is diversified, a strategic action mode is selected, and so on, thereby making it possible to increase player's interest in a game. A gaming apparatus stores an action value, which varies according to exerted action control, for each plurality of characters, and makes a character action connection mode selectable on condition that the action value has reached a predetermined value. The gaming apparatus, when the character action connection mode has been selected as an action mode of a character, carries out character action control, which is based on the character action connection mode, before the next action mode of the character is selected.
Claims7
A game program product for use in a computer including a player-operable operating device comprising:
- a character data storage module which stores a plurality of character data relating to a plurality of characters;
- a character action order determination module which determines the action order of the plurality of characters;
- a character action mode selection module which selects a character action mode based on an operational signal from the operating device and the plurality of character data;
- a character action control section which exerts character action control based on the character action mode selected by the character action mode selection module;
- and
- a special character action control section which carries out the character action mode selection by the character action mode selection module and the character action control by the character action control section in accordance with the action order of the plurality of characters which has been determined by the character action order determination module;
- wherein,
- the character action mode selection module makes selectable a character action connection mode for bringing a connection to a character action to be performed in a subsequent turn,
- the character data storage module stores, for each plurality of characters, an action value which varies based on the action control exerted by the character action control section;
- the character action mode selection module makes the character action connection mode selectable on condition that the action value has reached a predetermined value;
- and
- the special character action control section, when the character action connection mode has been selected as an action mode of a character by the character action mode selection module, carries out character action control, which is based on the character action connection mode, before the next action mode of the character is selected.
A gaming apparatus comprising:
- a player-operable operating device;
- a character data storage module which stores a plurality of character data relating to a plurality of characters;
- a character action order determination module which determines the action order of the plurality of characters;
- a character action mode selection module which selects a character action mode based on an operational signal from the operating device and the plurality of character data;
- a character action control section which exerts character action control based on the character action mode selected by the character action mode selection module;
- and
- a special character action control section which carries out the character action mode selection by the character action mode selection module and the character action control by the character action control section in accordance with the action order of the plurality of characters which has been determined by the character action order determination module, wherein
- the character action mode selection module having the function of making selectable a character action connection mode for bringing a connection to a character action to be performed in a subsequent turn,
- the character data storage module stores has the function of storing, for each plurality of characters, an action value which varies based on the action control exerted by the character action control section,
- the character action mode selection module has the function of making the character action connection mode selectable on condition that the action value has reached a predetermined value, and
- the special character action control section, when the character action connection mode has been selected as an action mode of a character by the character action mode selection module, carries out character action control, which is based on the character action connection mode, before the next action mode of the character is selected.
Dependencies are inferred from the claim text.