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US 2006/0189393 A1Published application
Real action network gaming system
OwnerAlbert Ederyinventor
Life of this patent
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Abstract
A system enables a user to engage in an interactive game or activity that involves each participant remotely controlling a physical object to effect movement and/or communication related to the game or activity. The system enables each user to remotely control a physical object and observe the actual movement of the object on a display to remotely participate in a game or other activity in substantially real time over a computer network.
Claims12
A system by which a participant engages in an interactive game or activity, comprising:
- a user control to enable the participant to remotely control a physical object to effect movement or communication related to the game or activity by producing control signals;
- a participant computer connected to the user control to process the control signals;
- a venue computer located at the site of the physical object;
- a communication link to interconnect the participant and venue computers via the Web or Internet to communicate the control signals between the computers;
- a remote control device to connected to the venue computer to transmit the control signals to the physical object;
- and
- means connected to the computers for enabling the participant to observe the actual movement of or communication with the physical object;
- whereby the participant can remotely participate in a game or other activity involving a physical object in substantially real time over a computer network.
5 more elements
Dependencies are inferred from the claim text.