Virtual scene interactive language learning system and method
AssigneeInventec Corporation
InventorsZechary Chang, Pinky Ma, Manfred Kuo
Life of this patent
Estimating the term…
Abstract
A virtual scene interactive language learning system and method adopts a server/user end architecture to simulate a real language environment to enable users to learn language in selected scenes. Current scene conditions are confirmed by data exchange between the user end and the server end. A cycle editing is performed for scene elements according to the scene conditions. The edited interfaces are presented to the user end. Voice data input at the user end are received to make corresponding responses at the user end so that users can learn the language deftly.
Claims15
A virtual scene interactive language learning system employing a server and a user end architecture to simulate a real language environment to provide users to learn a language in selected scenes, comprising:
- a scene database for storing a plurality of scenes corresponding to selected subjects and scene elements corresponding to the scenes;
- a logon module to monitor linking signals sent by the users at the used end and authenticate the legitimacy thereof, and set up the users in the server based on the legitimacy;
- a schedule management module for managing schedules of the user end and confirming current conditions of the scenes through data exchange between the user end and the server end;
- a scene editing module to perform cycle editing for the scene elements corresponding to the scene conditions, and present edited interfaces to the user end and receive action operation input from the user end and make corresponding responses based on the action operation;
- a language exchange module to receive exchange data input by from user end and make corresponding responses at the user end based on the exchange data;
- and
- a logoff module to receive logoff information from the user end and remove the users from the server based on the logoff information and store attribute data of the users in the server.
A virtual scene interactive language learning method employing a server and a user end architecture to simulate a real language environment to provide users to learn a language in selected scenes, comprising the steps of:
- storing a plurality of scenes corresponding to selected subjects and scene elements corresponding to the scenes;
- monitoring linking signals sent by the user end and authenticate legitimacy thereof, and setting up the users in the server based on the legitimacy;
- managing schedules of the user end and establishing an instant communication between the user end and the server end, and confirming current conditions of the scenes through data exchange between the user end and the server end;
- performing cycle editing for the scene elements corresponding to the scene conditions, and presenting edited interfaces to the user end and receiving action operation input from the user end and making corresponding responses based on the action operation;
- receiving voice data input from the user end and making corresponding responses at the user end based on the voice data;
- and
- receiving logoff information from the user end and removing the users from the server based on the logoff information and storing attribute data of the users in the server.
Dependencies are inferred from the claim text.