Gaming machine, gaming system and storage medium therefor
AssigneeAruze Corp.
InventorHiroyuki Nagano
Life of this patent
Estimating the term…
Abstract
There are provided a gaming machine, a storage medium, and a holding body which can arouse a player's desire for collecting the storage medium, enable a continuing game and relieve the player of carrying or saving data. The gaming machine is capable of performing the game by utilizing a storage medium and a holding body. The gaming machine comprises character construction information reading means for reading the character construction information from the storage medium, identification information reading means for reading the identification information, and character information generating means for generating character information.
Claims27
A gaming machine capable of performing a game by utilizing a rewritable storage medium storing character construction information constituting character information of one character and a holding body capable of receiving the storage medium, the gaming machine comprising:
- character construction information reading means for reading the character construction information from the storage medium;
- identification information reading means for reading identification information stored in the holding body from the holding body;
- character information generating means for generating the character information of the one character based on character basic information including character specific information for specifying at least character corresponding to the identification information and character construction information read by the character construction information reading means;
- game control means for executing a game based on the character information generated by the character information generating means;
- and
- character construction information rewriting means for rewriting the character construction information stored in the storage medium based on a result of the game executed by the game control means.
A gaming system comprising:
- a gaming machine provided with storage medium identification information reading means for reading storage medium identification information stored in the storage medium from the storage medium utilized in a game and identification information reading means for reading identification information stored in a holding body from the holding body into which the storage medium can be inserted;
- and
- a server provided with storage means for storing character basic information including at least character specific information for specifying one character corresponding to the identification information stored in the holding body and character construction information constituting character information of the one character;
- character construction information extracting means for extracting the character construction information from the storage means based on the storage medium identification information read by the storage medium identification information reading means;
- character basic information extracting means for extracting character basic information from the storage means based on the identification information read by the identification information reading means;
- character information generating means for generating the character information of the one character based on the character construction information extracted by the character construction information extracting means and the character basic information extracted by the character basic information extracting means;
- game control means for executing the game based on the character information generated by the character information generating means;
- and
- character construction information rewriting means for rewriting the character construction information stored by the storage means based on a result of the game executed by the game control means.
A gaming machine capable of performing a game by utilizing rewritable storage media storing character construction information constituting character information of one character and a holding body comprising a plurality of holding parts capable of receiving the storage media, the gaming machine comprising:
- input means for inputting a predetermined instruction responsive to an operation of a player;
- character construction information reading means for reading the character construction information from the storage media;
- identification information reading means for reading identification information stored in the holding body from the holding body;
- confirmation image display means for displaying a confirmation image showing a number of the storage media held by the holding body in accordance with the character construction information read by the character construction information reading means;
- character information generating means for generating the character information of the one character based on character basic information including character specific information for specifying at least the one character corresponding to the identification information and character construction information read by the character construction information reading means when the input means inputs an instruction to generate the character information during a period of displaying the confirmation image on the confirmation image display means;
- game control means for executing the game based on the character information generated by the character information generating means.
A control program executing a game in a gaming machine capable of performing a game by utilizing rewritable storage media storing character construction information constituting character information of one character and a holding body comprising a plurality of holding parts capable of receiving the storage media, the gaming machine comprising:
- character information reading means for reading the character construction information from the storage media;
- identification information reading means for reading from the holding body identification information being stored in the holding body;
- confirmation image display means for displaying a confirmation image indicating a number of the storage media held by the holding body in accordance with the character construction information read by the character construction information reading means;
- character information generating means for generating the character information of the one character based on character basic information including character specific information for specifying at least the one character corresponding to the identification information and character construction information read by the character construction information reading means when the input means inputs an instruction to generate the character information during a period of displaying the confirmation image on the confirmation image display means;
- game control means for executing the game based on the character information generated by the character information generating means.
A control method for executing a game in a gaming machine capable of performing a game by utilizing rewritable storage media storing character construction information constituting character information of one character and a holding body comprising a plurality of holding parts capable of receiving the storage media, the control method comprising:
- reading the character construction information from the storage media;
- reading from the holding body identification information being stored in the holding body;
- displaying a confirmation image indicating a number of the storage media held by the holding body in accordance with the character construction information read in the step of reading the character construction information;
- generating the character information of the one character based on character basic information including character specific information for specifying at least the one character corresponding to the identification information and the character construction information read in the step of reading the character construction information when input means of the gaming machine inputs an instruction to generate the character information during a period of displaying the confirmation image in the step of displaying the confirmation image;
- executing the game based on the character information generated in the step of generating the character information.
A gaming machine comprising:
- character construction information reading means for reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- character information generating means for generating the character information of the one character based on at least the character construction information read by the character construction information reading means;
- game control means for executing the game based on the character information generated by the character information generating means;
- reading determination means for determining whether the identification information stored in the storage medium is read at a predetermined timing or not;
- identification information reading means for reading the identification information stored in the storage medium based on a result of determination by the reading determination means;
- determining means for determining whether the identification information being read by the identification information reading means is identical to identification information having been read previously by the identification information reading means or not;
- and
- character construction information rewriting means for rewriting the character construction information having been stored in the storage medium based on a result of the game executed by the game control means upon determining identity of the current and previous identification information by the determining means.
A control program executing a game in a gaming machine, wherein the gaming machine comprises:
- character information reading means for reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- character information generating means for generating the character information of the one character based on at least the character construction information read by the character construction information reading means;
- game control means for executing the game based on the character information generated by the character information generating means;
- reading determination means for determining whether the identification information stored in the storage medium is read at a predetermined timing or not;
- identification information reading means for reading the identification information stored in the storage medium based on a result of determination by the reading determination means;
- determining means for determining whether the identification information being read by the identification information reading means is identical to identification information having been read previously by the identification information reading means or not;
- and
- character construction information rewriting means for rewriting the character construction information having been stored in the storage medium based on a result of the game executed by the game control means upon determining identity of the current and previous identification information by the determining means.
A game control method comprising:
- reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- generating the character information of the one character based on at least the character construction information read in the step of reading the character construction information;
- executing the game based on the character information generated in the step of generating the character information;
- determining whether the identification information stored in the storage medium is read at a predetermined timing or not;
- reading the identification information stored in the storage medium based on a result of determination in the step of determining whether the identification information is read at the predetermined timing;
- determining whether the identification information being read in the step of reading the identification information is identical to identification information having been read previously in the step of reading the identification information or not;
- and
- rewriting the character construction information having been stored in the storage medium based on a result of the game executed in the step of controlling the game upon determining identity of the current and previous identification information in the step of determining whether the identification information is identical or not.
A gaming machine comprising:
- input means for inputting a predetermined instruction in accordance with an operation by a player;
- character information reading means for reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- character information generating means for generating the character information of the one character based on at least the character construction information read by the character construction information reading means;
- game control means for executing a game based on the character information generated by the character information generating means;
- character construction information renewal means for renewing the character construction information included by the character information based on a result of the game executed by the game control means;
- notification image display means for displaying a notification image indicating that the character construction information satisfies a predetermined condition when the character construction information having been renewed by the character construction information renewal means satisfies the predetermined condition;
- identification information reading means for reading from the storage medium identification information stored in the storage medium when at least an instruction concerning rewriting of the character construction information by the input means during a period of displaying the notification image by the notification image display means;
- character construction information rewriting means for rewriting the character construction information stored in the storage medium such that the character construction information is renewed by the character construction information renewal means when the identification information read by the identification information reading means is identical to identification information having been read previously by the identification information reading means;
- and
- change demanding image display means for displaying a change demanding image of urging of storage medium change upon rewriting of the character construction information by the character construction information rewriting means,
- wherein the character construction information reading means reads the character construction information again from the storage medium when an instruction to read the character construction information is inputted during a period of displaying a change demanding image on the change demanding image display means;
- and
- wherein the character information generating means generates the character information when the character construction information is read by the character construction information reading means again.
A control program executing a game in a gaming machine, wherein the gaming machine comprises:
- character information reading means for reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- character information generating means for generating the character information of the one character based on at least the character construction information read by the character construction information reading means;
- game control means for executing a game based on the character information generated by the character information generating means;
- character construction information renewal means for renewing the character construction information included by the character information based on a result of the game executed by the game control means;
- notification image display means for displaying a notification image indicating that the character construction information satisfies a predetermined condition when the character construction information having been renewed by the character construction information renewal means satisfies the predetermined condition;
- identification information reading means for reading from the storage medium identification information stored in the storage medium when at least an instruction concerning rewriting of the character construction information by the input means of the gaming machine during a period of displaying the notification image by the notification image display means;
- character construction information rewriting means for rewriting the character construction information stored in the storage medium such that the character construction information is renewed by the character construction information renewal means when the identification information read by the identification information reading means is identical to identification information having been read previously by the identification information reading means;
- and
- change demanding image display means for displaying a change demanding image to urge a player to change the storage medium upon rewriting of the character construction information by the character construction information rewriting means,
- wherein the program makes the character construction information reading means read the character construction information again from the storage medium when an instruction to read the character construction information is inputted during a period of displaying a change demanding image on the change demanding image display means;
- and
- wherein the program makes the character information generating means generate the character information when the character construction information is read by the character construction information reading means again.
A game control method comprising:
- reading character construction information from a rewritable storage medium storing the character construction information constituting character information of one character;
- generating the character information of the one character based on at least the character construction information read in the step of reading the character construction information;
- executing a game based on the character information generated in the step of generating the character information;
- renewing the character construction information included by the character information based on a result of the game executed in the step of executing the game;
- displaying a notification image indicating that the character construction information satisfies a predetermined condition when the character construction information having been renewed in the step of renewing the character construction information satisfies the predetermined condition;
- reading from the storage medium identification information stored in the storage medium when at least an instruction concerning rewriting of the character construction information by the input means of the gaming machine during a period of displaying the notification image by the notification image display means;
- rewriting the character construction information stored in the storage medium such that the character construction information is renewed in the step of renewing the character construction information when the identification information read by the identification information reading means is identical to identification information having been read previously in the step of reading the identification information;
- displaying a change demanding image of urging of storage medium change upon rewriting of the character construction information in the step of rewriting the character construction information;
- reading the character construction information again from the storage medium when an instruction to read the character construction information is inputted during a period of displaying a change demanding image in displaying the change demanding image;
- and
- generating the character information when the character construction information is read in the step of reading the character construction information again.
A gaming machine capable of performing a game based on character information, the gaming machine comprising:
- a holding body for receiving a storage medium storing character construction information constituting the character information;
- a reading part for reading character basic information stored by the holding body or the storage medium and the character construction information stored by the storage medium;
- a display device for displaying the game performed in accordance with the character information generated based on the read character basic information and the read character construction information;
- and
- an input part for accepting input by an operation of a player,
- wherein the character construction information is changed based on a result by the operation of the player at a predetermined stage of the game and the changed character construction information is rewritten in the storage medium received by the holding body.
The gaming machine according to claim 28,
- wherein the character basic information includes character identification information;
- and
- wherein the character construction information is changed when the character identification is unchanged before and after obtaining the result by the operation of the player;
- and
- wherein the changed character construction information is rewritten in the storage medium received by the holding part.
A gaming system comprising:
- a gaming machine provided with a reading part for reading storage medium identification information stored in a storage medium utilized in a game and identification information stored in a holding body capable of receiving the storage medium;
- and
- a server provided with a storage device for storing character basic information including character specific information for specifying one character corresponding to the identification information stored in the holding body and character construction information constituting character information of the one character,
- wherein character basic information is extracted from the storage device based on the read storage medium identification information;
- wherein the character basic information is extracted from the storage device based on the read identification information;
- wherein the game is executed based on the character information of the one character generated in accordance with the character construction information and the character basic information;
- and
- wherein the character construction information stored in the storage device is rewritten based on a result of the executed game.
Dependencies are inferred from the claim text.