Sound effects method for masking delay in a digital audio player
OwnerJohn Berkheimer, Miles Elmersinventors
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OwnerJohn Berkheimer, Miles Elmersinventors
Estimating the term…
The present invention is a method for enhancing playback of digital audio data by playing sound effects stored in a digital audio player's memory. The sound effects are preferably loaded into a playback memory just before an MPU of the player starts to perform a task that normally results in a silent processing delay, such as locating digital audio data. By parallel processing a sound effect with a time consuming task performed by the MPU, the processing delay is not noticed by a user. In addition to filling an otherwise silent interval of time with some sort of entertainment, the sound effects can be used to emulate some of the sounds made by a vintage juke box, such as the crackling of a needle on a record. In an alternative embodiment, the sound effects are stored in a song database such that there can be particular sound effects that are used when a particular song database is to be accessed. For seamlessly playing a song right after a sound effect, the digital audio data of a song selection can be streamed to the same playback memory that is used for playback of the sound effect.
A method for enhancing playback of digital audio data comprising the steps of:
A method for reducing intervals of silence associated with processing delays of a digital audio player comprising the steps of:
A method for creating a distraction that changes a user's perception about a juke box having a digital audio player comprising the steps of:
Dependencies are inferred from the claim text.