Video game controller
AssigneeBrain Box Concepts, Inc.
InventorRichard DiDato
Life of this patent
Estimating the term…
Abstract
A video game includes a controller, a processor and display. The controller includes a special quick look button 28 that, when activated, allows a player to causes a looking movement of a character that simulates the lateral rotation of the head or upper body of a person looking sideways while walking forward.
Claims22
A video game apparatus comprising:
- a processor executing a sequence of steps in accordance with a program for a game, said sequence including simulating the movement of a virtual character having an upper and a lower body portion;
- a screen displaying scenes of the game, including scenes presented from the viewing field of the virtual character;
- a controller operated by a player, said controller including a selector device;
- wherein said processor and said controller cooperate to define a scene change function in which said display shows lateral scenes in a manner that imitates relative rotation between the upper and lower body portions of the video character.
A gaming apparatus comprising:
- a screen displaying scenes from a game;
- a processor responsive to commands and performing steps for a game in accordance with a software program, including generating data for said screen to show a first scene in a predetermined direction;
- and a controller operated by a player to generate said commands, said controller cooperating with said programmer to change said data to selectively show a second scene laterally of said first scene to simulate a lateral look by a character of the game without moving the whole body of the character.
A method of operating a video gaming apparatus having a screen for displaying game scenes, a processor operating in accordance with software and a controller, comprising;
- generating and displaying a sequence of frontal scenes associated with the movement of a game character is a first direction;
- receiving a command from said controller;
- and
- responsive to said command shifting said sequence to show lateral scenes simulating a quick look movement of said character.
A software product for a first person or third person game to be played on a gaming device associated with a controller having a quick look feature comprising:
- a module simulating walking of a character in a first direction;
- and
- simulating looking of said character in a second direction in response to an activation of said quick look feature while the body of said character is still turned in said first direction.
Dependencies are inferred from the claim text.