Gaming device having offer and acceptance game with hidden offer
AssigneeIgt
InventorAnthony J. Baerlocher
Life of this patent
Estimating the term…
Abstract
A gaming device including at least one displayed offer provided to a player, at least one input device for enabling the player to accept or reject each displayed offer provided to the player, and a hidden offer which the game does not reveal to the player during the acceptance or rejection of each of the provided displayed offers. The game provides and awards the hidden offer to the player if the player rejects each of the displayed offers. If the player accepts one of the provided displayed offers, the game awards the accepted offer to the player.
Claims43
A gaming device having a game comprising:
- a plurality of displayed offers, the values of which are initially displayed to a player;
- a hidden offer, the value of which is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to:
- (a) randomly select a first one of the displayed offers and provide said selected displayed offer to the player for acceptance or rejection and award the player the first selected displayed offer if the player accepts said selected displayed offer using the offer acceptor,
- (b) if the player rejects said first selected displayed offer using the offer rejecter, randomly select a second one of the displayed offers, provide said second selected displayed offer to the player, for acceptance or rejection and award the player said second selected displayed offer if the player accepts the selected displayed offer using the offer acceptor, and
- (c) award the hidden offer to the player if the player rejects the first and second selected displayed offers using the offer rejecter.
A gaming device having a game comprising:
- a plurality of displayed offers, the values of which are initially displayed to a player;
- a predetermined number of said displayed offers, said predetermined number being greater than one;
- a hidden offer, the value of which is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to
- (a) sequentially randomly select and provide said predetermined number of displayed offers to the player for acceptance or rejection until the player accepts one of the provided offers or the player rejects each provided offer using the offer rejector,
- (b) award the player the selected displayed offer and end the game if the player accepts the selected displayed offer using the offer acceptor, and
- (c) award the hidden offer to the player if the player rejects each selected displayed offer using the offer rejecter.
A gaming device comprising:
- a plurality of displayed offers, the values of which are initially displayed to a player;
- a hidden offer, the value of which is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to
- (a) provide the hidden offer to the player for acceptance or rejection without revealing the value of the hidden offer,
- (b) randomly select a first one of the displayed offers and provide said selected displayed offer to the player for acceptance or rejection if the player rejects the hidden offer using the offer rejecter, and
- (c) randomly select a second one of the displayed offers and award said selected displayed offer to the player if the player rejects said hidden offer and said first selected displayed offer using the offer rejecter.
A gaming device comprising:
- a plurality of displayed offers, the values of which are initially displayed to a player;
- a hidden offer, the value of which is not initially displayed to the player;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to select a first one of the displayed offers or the hidden offer and provide said selected displayed or hidden offer to the player for acceptance or rejection, sequentially provide a predetermined number greater than one of the displayed or hidden offers to the player for acceptance or rejection if the player rejects the previously provided selected displayed or hidden offer using the offer rejecter, and award said selected displayed offer or hidden offer to the player if the player accepts said selected displayed offer or hidden offer.
A gaming device comprising:
- a plurality of displayed offers adapted to be provided to a player, each displayed offer having a value;
- a hidden offer adapted to be provided to the player, said hidden offer having a value, said hidden offer provided to the player without revealing said value of the hidden offer;
- means for randomly determining if one of the displayed offers or the hidden offer is to be provided to the player;
- and
- means for enabling the player to accept or reject said offers.
A gaming device comprising:
- a plurality of offers adapted to be provided to a player, said offers including a plurality of displayed offers and a hidden offer, wherein the value of the hidden offer is not revealed to the player when the hidden offer is provided to the player for acceptance or rejection;
- means for randomly selecting one of said offers to provide to the player;
- and
- means for enabling the player to accept or reject each said displayed or hidden offer provided to said player.
A gaming device having a game comprising:
- a display device;
- a plurality of values, wherein less than all of said values are initially displayed by the display device and at least one of said values is not initially displayed to the player by the display device;
- an offer acceptor;
- an offer rejecter;
- and
- a processor in communication with the offer acceptor and offer rejecter, said processor operable to sequentially select one of said values, offer said selected value to the player for acceptance or rejection without displaying the value if the selected value is the value not initially displayed to the player, until the player accepts said offered value or the player has rejected a predetermined number of values, and award said selected value to the player if the player accepts said selected value.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player;
- (b) selecting one of the displayed offers;
- (c) providing said displayed offer to the player for acceptance or rejection;
- (d) enabling said player to accept or reject said displayed offer;
- (e) repeating steps (b) to (d) at least once if the player does not accept one of the displayed offers provided to the player;
- (f) awarding the player the displayed offer if the player accepts said displayed offer;
- and
- (g) providing a hidden offer to said player if said player rejects said displayed offers.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player;
- (b) providing a hidden offer to the player without revealing a value of the hidden offer;
- (c) enabling said player to accept or reject said hidden offer;
- (d) awarding the player the value of the hidden offer if the player accepts said hidden offer;
- (e) selecting one of the displayed offers if the player rejects said hidden offer;
- (f) providing said displayed offer to said player if said player rejects said hidden offer for acceptance or rejection;
- (g) enabling said player to accept or reject said displayed offer;
- (h) awarding the player the displayed offer if the player accepts said displayed offer;
- and
- (i) awarding the player one of the displayed offers if said player rejects said hidden offer and said selected displayed offer.
A method of operating a gaming device, said method comprising the steps of:
- (a) displaying a plurality of displayed offers to a player;
- (b) selecting one of the displayed offers;
- (c) providing the selected displayed offer to the player;
- (d) simultaneously providing a hidden offer to the player;
- (e) enabling the player to accept or reject said displayed offer;
- (f) simultaneously enabling said player to accept or reject said hidden offer;
- and
- (g) providing an award to the player based on each offer accepted by the player.
A method for operating a gaming device, said method comprising the steps of:
- (a) selecting a plurality of potential offers;
- (b) displaying at least one of said offers to a player;
- (c) keeping at least one of said offers hidden from the player;
- and
- (d) randomly determining when to provide said hidden offer to the player for acceptance or rejection.
Dependencies are inferred from the claim text.