Game device
AssigneeSega Enterprises, Ltd.
InventorsTomoji Miyamoto, Yasushi Watanabe, Junichi Itonaga, Tomio Kikuchi, Muneoki Kamata
Life of this patent
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Abstract
Provides a game machine with exceptional interactivity capable of ascertaining players' psychological states from player's voices and actions. It is a game device for executing a prescribed game program in response to information input by players. Comprises a device for recognizing voices or actions made by players, and a processing board for ascertaining the condition of recognized voices and actions, and, for a given voice or given action, modifying the game device response processing operations to the voice or action in response to the condition of the voice or action.
Claims20
A game device which executes a prescribed game program corresponding to information entered by players, comprising:
- means for recognizing voices and/or actions made by the players;
- means for determining conditions of recognized voices and/or actions;
- and
- processor for performing response processing corresponding to the conditions of recognized voices and/or actions.
A game device comprising:
- voice signal conversion means for converting voices issued by players into voice signals;
- voice recognition means for performing voice recognition processing on the voice signals and outputting recognition signals corresponding to a recognition result;
- and
- processing means for producing game development content corresponding to the recognition signals.
A game device comprising:
- imaging means for converting players' actions into picture signals;
- image recognition means for performing image recognition on the picture signals and outputting image recognition signals;
- and
- processor for developing the game corresponding to conditions of the image recognition signals.
A game device, comprising:
- input means for detecting player actions and converting them into electrical signals;
- first processor for computing player actions on the basis of said electrical signals from said input means;
- and
- second processor for developing the game corresponding to computation results from said first processor.
A game device, comprising:
- optical input means for sensing player actions and converting these to electrical signals;
- first processor for computing player action on the basis of said electrical signals from said optical input means;
- control means for direct control by the players;
- and
- second processor for developing the game corresponding to computation result from said first processor and/or control commands from said control means.
Dependencies are inferred from the claim text.