Zeroclick
AssigneeNone recorded
InventorNes Stewart Irvine
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AssigneeNone recorded
InventorNes Stewart Irvine
Estimating the term…
A GUI interface, a method of programming a GUI interface, and an apparatus which enables functions of controls in the GUI to be activated by a movement to a control and then another subsequent movement related to that control. It may be defined more precisely below. A GUI in which, when a pointer 0 is immediately adjacent or passes over a control area 1, a procedure is initiated whereby subsequent movement of the pointer over a predetermined path area 3 generates a “click” event which simulates direct clicking of the control 1 and moving outside the predetermined path area 3 prior to completion of the path 3 resets the control to as if the pointer has never started along the predetermined path area 3.
A GUI in which, when a pointer is immediately adjacent or passes over a control area, a procedure is initiated whereby subsequent movement of the pointer over a predetermined path generates a ‘click’ event which simulates direct clicking of the control and moving outside the predetermined path prior to completion of the path resets the control to as if the pointer has never started along the predetermined path.
A GUI as defined in any preceding claim wherein the GUI is displayed on a touch screen.
A method of operating a GUI in which a function related to a control area may be triggered by a pointer movement over the control area, then by further movement over an additional area comprising the steps of:
A method of operating a GUT in which by pointer movement alone may activate functions, which were previously activated in existing programs by other methods.
A GUI as defined in any preceding claim wherein the GUI is displayed on a touch screen.
An apparatus incorporating an user-interface according to any preceding claim.
An apparatus as hereinbefore described with reference to the accompanying drawings.
A method as hereinbefore described with reference to the accompanying drawings.
A GUI as hereinbefore described with reference to the accompanying drawings.
Dependencies are inferred from the claim text.
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From the US filing history. Foreign family members aren’t listed.
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Based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like…:…
Pointing devices displaced or positioned by the user , e.g. mice, trackballs, pens or joysticks; Accessories therefor: control and interface…
Based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like…:…
Using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of…:…
Term end not estimated
Introduction and Prior Art
Application of Zeroclick may be comprehensive to all previous software and all future software development
The Description of the Invention
This invention is a group of methods, which can be applied partially or completely to any apparatus, or any program (e.g. a computer operating system, and/or any computer application and/or control), which enables the user to operate all or some of the operating system or program functions by interaction with the movement of a pointer alone in a GUI to facilitate efficiency of the program through the pointer movement and/or produce a reduction in clicks and/or keyboard presses.
Every program has been designed for specific applications and a specific context to be used. This patent seeks to protect the methods described in this patent being used in any existing or future program or any device where they were not used previously in that program or device prior to the patent filing date.
The methods comprise any novel feature and/or novel sub feature and/or novel principle and/or ally novel aspect described in any of the sections of this invention and/or any novel combination of features, and/or sub features and/or principles and/or any two or more aspects of the description that if applied by a developer to a device or program will by interaction with the movement of a pointer alone facilitate efficiency of the program through the pointer movement and/or produce a reduction in clicks or keyboard presses.