A gaming control board having low-power circuitry and high-power circuitry for controlling the operation of a gaming machine. The low-power circuitry includes logic components including a CPU that executes instructions for randomly selecting a plurality of game outcomes in response to wagers inputted by a player. The high-power circuitry includes high-power components such as lamp drivers for interfacing high-power signals between the gaming control board and a game interface board. Two connectors are provided on the gaming control board, one to interface low-power signals and another to interface high-power signals. The high-power circuitry is located near the connector interfacing the high-power signals for optimal EMI suppression.
Drawings
Claims33
A gaming control system for use in a gaming machine, comprising:
a gaming control board;
low-power, logic components disposed on said gaming control board, said logic components including a CPU adapted to execute instructions for randomly selecting a plurality of game outcomes in response to wagers inputted by a player;
and
high-power components disposed on said gaming control board, said high-power components interfacing said gaming control board with high-power devices of said gaming machine.
1 more element
A gaming control system for use in a gaming machine, comprising:
a gaming control board having a first connector and a second connector, said gaming control board including low-power, logic components for coupling low-power signals to said first connector, said logic components including a processing unit adapted to execute instructions for randomly selecting a plurality of game outcomes, and high-power components for coupling high-power signals to said second connector;
an interface board positioned in a generally coplanar arrangement with said gaming control board, said interface board having a first interface board connector and a second interface board connector, said first interface board connector being adapted for connection to said first connector, said second interface board connector being adapted for connection to said second connector;
and
a housing enclosing said gaming control board, said housing having first and second apertures, said first aperture being dimensioned to permit access to said first connector of said gaming control board through said housing, said second aperture being dimensioned to permit access to said second connector of said gaming control board through said housing, said housing shielding said logic components and said high-power components from effects of EMI.
1 more element
A control system for use in a gaming machine comprising two circuit boards, a first one of said two circuit boards being an interface board and a second one of said two circuit boards being a gaming control board, said interface board being coupled to said gaming control board, said gaming control board including logic components for providing low-power signals to said interface board via a first connector, said logic components including a CPU adapted to execute instructions for randomly generating a plurality of game outcomes, said gaming control board further including high-power components for providing high-power signals to said interface board via a second connector, said high-power signals controlling the operation of peripheral devices of said gaming machine.
A gaming machine, comprising:
an input for receiving wager inputs;
a display for displaying a plurality of game outcomes;
a gaming control board having a first connector and a second connector;
logic circuitry mounted on said gaming control board for processing low-power signals, said logic circuitry including a processing unit for randomly selecting one of said plurality of game outcomes in response to said wager input, said logic circuitry being coupled to said first connector;
and
high-power circuitry mounted on said gaming control board for processing high-power signals that are used to control high power devices on said game, said high-power circuitry being coupled to said second connector.
3 more elements
A method of isolating low-power signals from high-power signals in a gaming machine, comprising:
providing a gaming control board including a processor adapted to execute instructions for randomly selecting a plurality of game outcomes in response to a wager input from a player of said gaming machine and a plurality of electrical traces adapted to carry low-power signals and high-power signals;
routing those of said plurality of electrical traces adapted to carry low-power signals to a first connector on said gaming control board;
and
routing those of said plurality of electrical traces adapted to carry high-power signals to a second connector on said gaming control board.
1 more element
A method of assembling a gaming control system for use in a gaming machine, comprising:
disposing on a gaming control board logic components, said logic components including a CPU adapted to execute instructions for randomly selecting a plurality of game outcomes;
and
disposing on said gaming control board high-power components, said high-power components controlling the operation of peripheral devices of said gaming machine.
A gaming control system for use in a gaming machine, comprising:
a gaming control board having a first connector and a second connector, said gaming control board including low-power, logic components for coupling low-power signals to said first connector, said logic components including a processing unit adapted to execute instructions for randomly selecting a plurality of game outcomes, and high-power components for coupling high-power signals to said second connector;
and
an interface board having a first interface board connector and a second interface board connector, said first interface board connector being adapted for connection to said first connector, said second interface board connector being adapted for connection to said second connector.
#The present invention relates generally to gaming machines, and, more particularly, to a circuit board having low-power circuitry and high-power circuitry for controlling the operation of a gaming machine.
#Gaming machines, such as slot machines, video poker machines, and the like, have been a cornerstone of the gaming industry for several years. The electronics of a gaming machine typically include a backplane which provides connectors for connection to various devices of the gaming machine, a logic circuit board which includes a central processing unit, memory, and other logic circuitry, and an I/O circuit board which includes communications and power interfaces to devices of the gaming machine. In one arrangement, the logic circuit board and the I/O circuit board are “piggybacked” to the backplane via separate connectors, and are thus disposed parallel to one another. However, the communications interfaces of the I/O circuit board may also include logic circuitry, so the connector connecting the I/O circuit board to the backplane may carry both low-power digital signals and high-power analog signals. The mixing of digital and high-power signals may cause undesirable crosstalk.
#To mitigate crosstalk, the digital and high-power signals from the I/O circuit board are connected to pins on the connector such that a digital signal and a high-power signal are not presented to consecutive pins of the connector. This arrangement imposes design challenges as it is often convenient and intuitive to provide digital and high power signals to consecutive pins on the connector.
Brief description of the drawings10 figures
#The foregoing and other advantages of the invention will become apparent upon reading the following detailed description and upon reference to the drawings.
#FIG. 1 is a functional block diagram of a typical gaming machine.
#FIG. 2 is a functional block diagram of a gaming control board and a game interface board assembly according to the present invention.
Detailed description5,096 words
#While the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however, that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims.
#FIG. 1 illustrates a block diagram of selected electronic circuitry and devices of a typical gaming machine 10. The electronic circuitry of the gaming machine 10 generally includes a central processing unit (CPU) 12, digital logic and system memory circuitry 14, communications interface components 16, and power interface components 18. The communications interface components 16 are coupled to peripheral devices such as a host 20, a network 22, and a money/credit detector 24 (such as a currency validator). The power interface components 18 are coupled to peripheral devices such as a payoff mechanism 26 and lamps 28. A power supply 30 supplies power to the electronic components of the gaming machine 10. The payoff mechanism 26 may be a coin/token hopper, a coupon/ticket/bill dispenser, or a media reader, for example. As is known, the gaming machine 10 includes numerous other devices which are not shown in FIG. 1, such as any combination of game push-buttons, coin optos, sensors, a video display, a touchscreen, a reel, a printer, and audio devices, for example.
#A backplane 32 interfaces the devices of the gaming machine including the host 20, the network 22, the money/credit detector 24, the payoff mechanism 26, and the lamps 28 with the communications interface components 16 and the power interface components 18. The devices are connected to the backplane 32 via one or more wiring harnesses, and the backplane 32 is connected to the communications interface components 16 and the power interface components 18 via one or more connectors.
Application
10/117,270Filed 5 Apr 2002
Published
9 Oct 2003
Term ends
Not estimatedThe source records don’t support an estimate.
On flat or curved insulated base, e.g., printed circuit, etc.: assembling to base an electrical component, e.g., capacitor, etc.
Life of this patent
Term end not estimated
Application filedUS 10/117,270
Assigned to Wms Gaming Inc.assignment of assignor's interest
Published
Assigned to Bank of America, N.A., AS Collateral Agentsecurity agreement
Assigned to Deutsche Bank Trust Company Americas, AS Collateral Agentsecurity agreement
Assigned to Bally Gaming, Inc.merger
Assigned to Deutsche Bank Trust Company Americas, AS Collateral Agentsecurity agreement
Assigned to Deutsche Bank Trust Company Americas, AS Collateral Agentsecurity agreement
Assigned to Scientific Games International, Inc., Bally Gaming, Inc., Wms Gaming Inc.release of security interest in patents (releases reel/frame 034530/0318)
Assigned to Sg Gaming, Inc.change of name
Assigned to Scientific Games International, Inc., Wms Gaming Inc., Bally Gaming, Inc., Don Best Sports Corporationrelease of security interest