Gaming device having game scheme allowing player skill to affect symbol movement without affecting award
AssigneeIgt
InventorAnthony J. Baerlocher
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AssigneeIgt
InventorAnthony J. Baerlocher
Estimating the term…
The present invention involves a gaming device with a bonus scheme which includes a plurality of parent regions and sub-regions. The gaming device moves at least one symbol with respect to the sub-regions and enables the player to use his/her skill to stop the symbol and indicate a sub-region within a parent region. Which sub-region the symbol will indicate within such parent region is determined by the gaming device, preferably unbeknownst to the player. The gaming device preferably awards the player with value associated with the sub-region which is indicated by the stopped symbol. This type of game provides players with skill-based activities thereby adding excitement to gaming devices and increasing player entertainment.
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A gaming device having a game operable upon a wager, the gaming device comprising:
A method of operating a gaming device having a game operable upon a wager, the method comprising:
A method of operating a gaming device having a game operable upon a wager, the method comprising:
A method of operating a gaming device having a game operable upon a wager, the method comprising:
Dependencies are inferred from the claim text.
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For games, toys, sports, or amusements: depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Coin-freed or like apparatus
Backward citations are indexed for grants only.
A portion of the disclosure of this patent document contains or may contain material which is subject to copyright protection. The copyright owner has no objection to the photocopy reproduction by anyone of the patent document or the patent disclosure in exactly the form it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever.
The present invention relates in general to a gaming device, and more particularly to a gaming device which has a game scheme which involves symbol movement and allows a player's skill to influence such movement without influencing a player's award.
Traditional gaming machines, such as slot machines, include a plurality of reels and each reel has upon it a plurality of symbols. When the player pushes a button the reels rotate and where they stop, relative to one another, determines whether or not the player gains value. Other gaming devices include spinning wheels which are divided into a plurality of pie-shaped areas. The wheel rotates with respect to a pointer. Depending upon which area stops at the pointer, the player may or may not gain value. Still other gaming devices involve bonus rounds which are often video-based. The bonus schemes vary from gaming device to gaming device and generally involve a variety of game scenarios.
FIG. 1A is a perspective view of one embodiment of the gaming device of the present invention;
FIG. 1B is a perspective view of another embodiment of the gaming device of the present invention;
FIG. 2 is a schematic block diagram of the electronic configuration of one embodiment of the gaming device of the present invention;
Referring now to the drawings, two embodiments of the gaming device of the present invention are illustrated in FIGS. 1A and 1B as gaming device 10a and gaming device 10b, respectively. Gaming device 10a and/or gaming device 10b are generally referred to herein as gaming device 10. Gaming device 10 is preferably a slot machine having the controls, displays and features of a conventional slot machine. It is constructed so that a player can operate it while standing or sitting, and gaming device 10 is preferably mounted on a console. However, it should be appreciated that gaming device 10 can be constructed as a pub-style table-top game (not shown) which a player can operate preferably while sitting. Furthermore, gaming device 10 can be constructed with varying cabinet and display designs, as illustrated by the designs shown in FIGS. 1A and 1B. Gaming device 10 can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device 10 can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform.
Gaming device 10 can incorporate any primary game such as slot, poker or keno, any of their bonus triggering events and any of their bonus round games. The symbols and indicia used on and in gaming device 10 may be in mechanical, electrical or video form.
As illustrated in FIGS. 1A and 1B, gaming device 10 includes a coin slot 12 and bill acceptor 14 where the player inserts money, coins or tokens. The player can place coins in the coin slot 12 or paper money or ticket vouchers in the bill acceptor 14. Other devices could be used for accepting payment such as readers or validators for credit cards or debit cards. When a player inserts money in gaming device 10, a number of credits corresponding to the amount deposited is shown in a credit display 16. After depositing the appropriate amount of money, a player can begin the game by pulling arm 18 or pushing play button 20. Play button 20 can be any play activator used by the player which starts any game or sequence of events in the gaming device.