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US 2003/0189289 A1Published application
Original jake and the pancake game
OwnerMichael David Leeinventor
Life of this patent
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Abstract
The Jake and the Pancake game is an original creation inspired by a book I authored.
Claims1
I claim my invention is The Original Jake and the Pancake game which was inspired by the children's book I authored (and which has been published) entitled Jake and the Pancake.
- My invention is a board game.
- My invention includes a game board, playing cards, a spinner, figurines, pancake pieces, a grill and a spatula.
- The game centers around a dog named Jake who loves pancakes. Players compete to help Jake collect the most pancakes as he travels around the board
- Players take turns drawing cards to determine the number of spaces Jake moves on the game board.
- There are pancake restaurants on many spaces.
- When a player lands on a restaurant, they spin a spinner. Spinner determines the number of pancakes awarded.
- Players collect mini-pancake pieces as they get them.
- Object of the Game:
- Help Jake get home with the most pancakes!
- I claim the following are the rules and how to play the game.
- Rules:
- All players start at Jake's house and move around the board/restaurant row drawing from the stack of game cards. Players take turns, drawing cards and spinning a spinner. Each player must move his/her Jake figurine all the way around the board and finish at Jake's house.
- Each player has his or her own Jake figurine to move around the board counter-clockwise.
- To Start:
- Place Jake figurines on start line at Jake's house.
- Youngest player goes first. A player draws a card to determine how many spaces to move their Jake figurine. Cards say, Jake Moves 1 space/Jake Moves 2 spaces, etc.
- If player draws a “Jake Eats A Pancake” card, he/she surrenders one pancake to the grill.
- If figurine lands on a restaurant, player spins the Spinner to see if Jake gets any pancakes or is caught by a chef.
- Wherever the spinner needle stops determines the number of pancakes Jake swipes from the restaurant he has landed on. For example:
- Say a player lands on the Pancake City Diner. The player spins the spinner. The needle stops on 3 pancakes. Player gets 3 pancakes from the grill.
- If the spinner needle stops on a Chef, Jake has been caught in the act of Grand Theft Pancake. Player must surrender any pancakes he/she has collected and put them back on the grill.
- If player has no pancakes when spinner needle stops on a Chef or Jake Eats A Pancake, there's no penalty. Next player takes his/her turn and draws a card.
- All pancakes are collected from the grill. When you receive pancakes (after spinning) you may use the spatula for collecting them. When you surrender pancakes you put them back on the grill.
- For fun, stack pancakes as Jake gets 'em!
- Players take turns drawing a card and spinning the spinner when appropriate.
- Key Notes:
- First player to get Jake around the board and home gets a free Short Stack of pancakes (2).
- Winner is the player who gets Jake home with the MOST pancakes!
- Hazards:
- Lake Pancake—Soggy pancakes! If Jake lands in Lake Pancake player surrenders any pancakes he/she has. Put them back on the grill. Bummer for Jake!
- Mooch Pooch—If Jake lands on the Mooch Pooch player must surrender a pancake to the pooch (bummer, but at least a gesture of goodwill).
- Big Bad Dog—If Jake lands on the Big Bad Dog player must surrender 2 pancakes. (He's a meanie so fork 'em over)
- Cool Stops:
- Grandma's House—Grandma loves Jake! If Jake lands on Grandma's house player gets a free stack of pancakes (3)!
- Pass The Syrup—If Jake lands on Pass The Syrup player moves ahead one free space (that's one space closer to getting Jake home!)
- Rules for Finish:
- All players must finish at Jake's house. If a player draws a card that lands beyond Jake's house he/she can give up a pancake(s) to get him home. How? You just do a little subtraction. Subtract the space(s) you are from Jake's house from the number of spaces you got on your spin. Example:
- Say you're 2 spaces from Jake's house. You spin ‘Jake Moves 3 spaces.’ You could give up 1 pancake (3−2=1) to get him home. If you don't want to do that you can wait until your next turn to try to draw a card and get the exact number of spaces you need to get Jake home. (Note:
- If you're the last to finish you only get 2 attempts to get the exact number. The second draw would be final).
- And remember:
- the first player to get Jake home gets a free short stack (2 pancakes) so sometimes it's worth doing some subtraction to get Jake home!
- Once you reach Jake's house you're finished. Others continue to draw cards and spin until everyone gets their Jake home.
- When everyone gets their Jake home, count up the pancakes and the player with the most wins!
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