Dynamic games system for digital interactive television
AssigneePixel Software Technologies Ltd.
InventorRamy Weitz
Life of this patent
Estimating the term…
Abstract
A generic cross-broadcast system for providing games on interactive television networks comprises an administration machine, a cross-broadcast real-time upload means operative to interact with said administration machine and to provide continuous real-time updating to a plurality of carousel servers residing in one or more headends, a generic game server used for managing on-going online games, and a database server for keeping game related information. The cross-broadcast real-time upload means renders the operation or choice of a particular carousel server transparent to an operator of the system or to a programmer of the game server application.
Claims17
A generic cross-broadcast system for providing games on interactive television networks that includes at least one headend in communication with a plurality of set-top boxes, comprising:
- a. an administration machine for setting up different parameters and for loading content to a broadcast network;
- b. cross-broadcast real-time upload means operative to interact with said administration machine and with at least one carousel server residing in the at least one headend, and
- c. a database server for keeping game related information, said administration machine, cross-broadcast real-time upload means and database server connected through a local area network, whereby the system can provide continuous real-time updating to said at least one carousel server.
A method for providing cross-broadcast real-time updates from a single source to a plurality of carousel servers, comprising the steps of:
- a. providing a cross-broadcast real-time upload means operative to interact with the single source and the plurality of carousel servers;
- b. receiving real-time updates from the single source;
- and
- c. using said cross-broadcast real-time upload means to choose at least one of the carousel servers and to upload said real-time updates to said at least one o carousel server, whereby said upload operation and said choice of said at least one carousel server is transparent to the single source.
A dynamic games system for digital interactive television, comprising:
- a. an administration machine;
- b. cross-broadcast real-time upload means operative to interact with said administration machine and with a plurality of carousel servers residing in a plurality of headends;
- c. a generic games server operative to manage on-going online games;
- and
- d. a database server for keeping game results, statistics, and other information that can be used for billing purposes, said administration machine, cross-broadcast real-time upload means, generic games server and database server connected by a local area network,
- whereby said cross-broadcast real-time upload means enables reception of input from a single source and interaction with multiple different carousel servers for real-time updating of said servers, and whereby said generic games server facilitates the running of multiple games on a single game server application.
Dependencies are inferred from the claim text.