Scrunch
OwnerEdward Richard Starrinventor
Life of this patent
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Abstract
This game of chance introduces a new pattern of play,with a peripheral path of diagonal rows of squares,permitting a variety of new ways for tokens to interact. It also introduces a new way to use the dice in different situations to keep the players tokens scrunched so the opportunity to win persists through most of the game.
Claims11
1 A board with diagonal lines resulting in the formation of diagonal rows of half inch squares in a path four inches wide around the periphery of the board resulting in frequent:change in direction of a token,loss of forward motion of a token and occasional loss of the count on the dice.
2 An obstacle of a line of squares,located at each corner of the board,which does not block a tokens passage but by narrowing the passage forces strategic planning by the player to accomplish passage.
3 The player rolls two dice,moves one token the full count on one dice along a row of squares,then moves the other token the full count on the other dice along a row of diagonal squares, each token starting its count from the other token and always moving along a diagonal row of squares.
4 A player whose token lands or passes between an opponents two tokens takes an extra turn.
5 A players token may not pass over an opponents token unless the players token is between the opponents two tokens.
6 The player with the leading token may roll and count only one dice each turn until an opponents token ties or passes the players leading token.
7 The player with the trailing token rolls and counts the two dice twice each turn until the players two tokens no longer trail
8 Tokens may be moved in or against the direction of play.
9 Tokens may not land on or pass over a line of triangles or colored squares.
10 The first player to move both his tokens past an obstacle before all opponents,scores a point,and can win with five points.
11 The name of the game is SCRUNCH.