Programmable 3D graphics pipeline for multimedia applications
AssigneeUniversity of Washington
InventorsChris Yoochang Chung, Donglok Kim, Yongmin Kim
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AssigneeUniversity of Washington
InventorsChris Yoochang Chung, Donglok Kim, Yongmin Kim
Estimating the term…
A programmable graphics pipeline and method for processing multiple partitioned multimedia data, such as graphics data, image data, video data, or audio data. A preferred embodiment of the programmable graphics pipeline includes an instruction cache, a register file, and a vector functional unit that perform partitioned instructions. In addition, an enhanced rasterization unit is used to generate inverse-mapped source coordinates in addition to destination output coordinates for graphics and other media processing. An enhanced texture address unit generates corresponding memory addresses of source texture data for graphics processing and source media data for media processing. Data retrieved from memory are stored in an enhanced texture cache for use by the vector functional unit. A vector output unit includes a blending unit for graphics data and an output buffer for wide media data.
A programmable graphics pipeline for processing multimedia data comprising:
A method for producing one of graphics output data and media output data, comprising the steps of:
A programmable graphics pipeline for multimedia applications that performs graphics and media functions, comprising:
A method for performing one of a graphics function and a media function on variable length data with a programmable graphics pipeline, comprising the steps of:
Dependencies are inferred from the claim text.