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US 2003/0125101 A1Published application
Concurrent, combinational, interactive games played on electronic gaming devices
AssigneeArrow International, Inc.
InventorJames A. Campo
Life of this patent
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Abstract
A distributed gaming system includes a host device and at least one peripheral device in communication with the host device. The peripheral device executes at least two games simultaneously. The outcome of at least one of the at least two games is dependent on aspects of another of the at least two games. A method of distributed gaming is also disclosed.
Claims18
A distributed gaming system comprising:
- a host device;
- at least one peripheral device in communication with the host device, the peripheral device executing at least two games simultaneously, the outcome of at least one of the at least two games being dependent upon aspects of another of the at least two games.
A method of distributed gaming including:
- providing a host device and at least one peripheral device;
- initiating a combined game session with a host device, the session comprising at least two games played simultaneously, at least one game of the at least two games having aspects dependent on another of the at least two games;
- receiving game data from the host device with the peripheral device, the peripheral device having a human viewable display and an input means;
- displaying the at least two games concurrently on the display.
1 more element
A gaming system comprising:
- a computer having an output device and a storage means;
- a first game held in said storage means;
- a second game held in said storage means;
- a random indicium generator communicating with said computer;
- and,
- a game grid displayed on said output device, wherein said game grid pertains to both said first and second games, and wherein said game grid is revised each time said random indicium generator transmits another indicium to said computer.
3 more elements
An interactive gaming system comprising:
- an electronic gaming device, the electronic gaming device being one of a stand alone device and a network dependent device;
- a display area in communication with the electronic gaming device that displays first and second image elements concurrently, the first image element relating to a first game, and the second image element relating to a second game, the second image element being overlaid on the first image element, wherein the first and second image elements combine to form a meaningful composite image;
- and,
- wherein the second game has unique rules of play different from the first game, and has common random factors to the first game, the first and second games being played concurrently.
1 more element
Dependencies are inferred from the claim text.