System and method for scheduling interactive audiovisual presentations
OwnerHari Kalva, Alexandros Eleftheriadisinventors
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Abstract
A system and method are provided for scheduling an object-based presentation. The system and method can be computer-based and can be embodied as an application program or a hardware module connected to or incorporated into a server. The system and method can perform the following operations: (1) scheduling an object-based presentation over a given connection and (2) scheduling core and interactive portions of an object-based presentation over a given connection.
Claims25
A method for scheduling a plurality of objects for an object-based audiovisual presentation, wherein each object includes a plurality of access units, and wherein each access unit includes a decode time and data, comprising:
- scheduling a send time for each access unit over a channel at a capacity;
- and,
- scheduling the send time for each access unit in order from the access unit with the greatest decode time to the access unit with the smallest decode time.
A system for scheduling an object-based audiovisual presentation including a plurality of objects, wherein each object includes a plurality of access units, and wherein each access unit includes a decode time and data, comprising:
- an object scheduler for scheduling a send time for each access unit over a channel at a capacity;
- said object scheduler scheduling the send time for each access unit in order from the access unit with the greatest decode time to the access unit with the smallest decode time;
- and
- a data storage unit coupled to said object scheduler, adapted to store the plurality of objects and transfer said plurality of objects to said object scheduler when prompted.
A method for scheduling an object-based audiovisual presentation, comprising:
- a plurality of core objects wherein each object includes a plurality of core access units;
- a plurality of interactive objects wherein each object includes a plurality of interactive access units;
- scheduling a send time for each core access unit over a channel at a first capacity;
- scheduling the send time for each core access unit in order from the access unit with the greatest decode time to the access unit with the smallest decode time.
A method for editing an object-based audiovisual presentation, including a plurality of objects, wherein each object includes a plurality of access units, and wherein each access unit includes a decode time and data, comprising:
- editing an object of said object-based audiovisual presentation;
- and
- scheduling said object-based audiovisual presentation.
Dependencies are inferred from the claim text.