Voice control method
AssigneeSega Corporation
InventorYutaka Okunoki
Life of this patent
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Abstract
A voice control method that allows vocal characteristics of a character to diversely be set in a computer game where characters are capable of voice output is provided. The voice control method comprises, converting a voice that is externally input or provided in advance, based upon attribute information on the character; and an output step for outputting the converted voice as voice of the character. According to this method, the voice produced by a character that appears in a computer game can be set in accordance with the character's characteristics and various voices for each character set by each player can be created.
Claims23
A voice control method for controlling a voice produced by a character appearing in a computer game, the method comprising:
- a conversion step for converting a voice that is externally input or provided in advance, based upon attribute information on the character;
- and
- an output step for outputting the converted voice as voice of the character.
A computer-readable record medium recording a computer program for controlling a voice produced by a character appearing in a computer game, the program comprising:
- conversion processing for converting a voice that is externally input or provided in advance, based upon attribute information on the character;
- and
- output processing for outputting the converted voice as voice of the character.
A game apparatus which provides a control of a voice produced by a character appearing in a computer game, the apparatus comprising:
- conversion means for converting a voice that is externally input or provided in advance, based upon attribute information on the character;
- and
- output means for outputting the converted voice as voice of the character.
Dependencies are inferred from the claim text.