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US 2003/0111792 A1Published application
Sequence tile board game
AssigneeMattel, Inc.
InventorsBrian Yu, Jonathan Bedford
Life of this patent
Estimating the term…
Abstract
The present invention provides a board game wherein players compete to uncover tiles and board sections in an order that matches a drawn card. The game includes a game board, player pieces, tiles, and sequence cards. The object of the game is to advance through several levels of play by matching uncovered indicia to that of the sequence cards while avoiding penalty indicia.
Claims14
A board game for at least two players comprising:
- a game board, wherein the game board is divided into multiple grid spaces which are imprinted with distinguishing indicia;
- multiple player pieces, wherein the multiple player pieces track the progress of each player;
- multiple tiles, imprinted with distinguishing indicia, wherein the multiple tiles are placed face down over the multiple grid sections so that both sets of distinguishing indicia are hidden;
- and
- multiple sequence cards, imprinted with distinguishing indicia, wherein a particular order of the distinguishing indicia shown on a drawn sequence card is compared to selections of the multiple tiles or the underlying multiple grid sections, and a match between the order of the drawn and selected distinguishing indicia determines movement of a player piece for the player who successfully matches the distinguishing indicia.
2 more elements
A board game for at least two players comprising:
- a game board, where the game board is divided into multiple grid sections;
- multiple player pieces, wherein the multiple player pieces are used mark the progression of each player through various levels of play;
- a first group of cards;
- and
- a second group of cards, where one member of the first group of cards is used in combination with several members of the second group of cards in a particular sequence to determine the outcome of each level of play.
2 more elements
A method of playing a board game by at least two players, comprising the steps of:
- placing multiple player pieces on designated areas of a game board;
- randomizing multiple tiles and placing them face-down on a grid of the game board, so that the identity of indicia printed on each of the tiles and the underlying grid section is concealed;
- randomizing sequence cards and placing them in a deck;
- drawing one of the sequence cards, upon which multiple indicia are printed;
- turning over the number of tiles that matches the number of graphic indicia printed on the drawn sequence card in a particular order in an attempt to match the indicia on the tiles or underlying grid to the particular order of the indicia shown on the sequence card;
- moving the player piece of a player up a level on the designated area of the game board, if that player correctly matches the particular order of the indicia on the tiles or underlying game board to the particular order of the indicia on the drawn sequence card;
- passing the opportunity to select tiles to match the particular order of the indicia on the drawn sequence card, if the previous player did not select a correct match;
- repeating the steps of randomizing the multiple tiles onto the grid of the game board and drawing of another sequence card when one of the players successfully matches the last drawn sequence card;
- and
- determining a winner based on who is the first player to progress to the highest level of the game.
7 more elements
Dependencies are inferred from the claim text.