Game method using network, server executing the game method, and storage medium storing program executing the game method
AssigneeAruze Corp.
InventorShuichiro Yoshida
Life of this patent
Estimating the term…
Abstract
On a server, face image is registered and updated according to the player's skill-level. Specifically, as personal information, not only registration of user's address, name, or pen name, but also face information is registered and changed according to the game result. Therefore, this permits a quick visual recognition of the previous game result. As the result, when performing a battle game between terminals, the player can understand the competitor's skill-level.
Claims24
A game method with which a game player connects to a server by using a terminal and plays a game on the server, the method including the steps of:
- before starting the game on the server, making the game player register a face image information as personal information;
- changing the face image information according to the game result;
- and
- using the changed face image information as face information of the next game.
A game method with which a plurality of game players connect to a server by using a terminal and play a battle game on the server, the method including the steps of:
- before starting the battle game on the server, making the game players register a face image information as personal information in a memory part with the server;
- changing the face image information every time a control part with the server executes the battle game, according to the game result;
- and
- when the game players play a battle game on the server, sending the respective players' face image stored in the memory part to the terminals of the game players who complete the entry in the battle game.
A program storage medium used when a game player connects to a server by using a terminal and plays a game on the server, the program storage medium storing:
- a program for making, before starting the game on the server, the game player register a face image information as personal information;
- a program for changing the face image information according to the game result;
- and
- a program for using the changed face image information as face information of the next game.
A program storage medium used when a plurality of game players connect to a server by using a terminal and play a battle game on the server, the program storage medium storing:
- a program for making, before starting the battle game on the server, the game players register a face image information as personal information in a memory part with the server;
- a program for changing the face image information every time a control part with the server executes the battle game, according to the game result;
- and
- a program for sending, when the game players play a battle game on the server, the respective players' face image stored in the memory part to the terminals of the game players who complete the entry in the battle game.
A server for playing a game via a network, to which a plurality of game players are connectable through a terminal, the server including:
- means for making, before starting the game on the server, the game players register a face image information as personal information;
- means for changing the face image information according to the game result;
- and
- means for using the changed face image information as face information of the next game.
A server for playing a game via a network, to which a plurality of game players are connectable through a terminal, the server including:
- means for making, before starting a battle game on the server, the game players register a face image information as personal information in a memory part with the server;
- means for changing the face image information every time a control part of the server executes the battle game, according to the game result;
- and
- means for sending, when the game players play the battle game on the server, the respective players' face image stored in the memory part to the terminals of the game players who complete the entry in the battle game.
Dependencies are inferred from the claim text.