Wireless light beam gun
AssigneeVision Electronics Co., Ltd.
InventorChiu Hao Cheng
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AssigneeVision Electronics Co., Ltd.
InventorChiu Hao Cheng
Estimating the term…
The wireless light beam gun of the invention can be used with screens and shooting game software, comprising a wireless game player end device and a wireless light beam gun end device, wherein the wireless game player end device first receives the video signals from the screen, and then utilizes the ratio value from the number of pulses counted by v_sync signals between the wireless game player end device and a wireless light beam gun end device, to calculate the blip coordinate data or reduce a blip signal within the cycle of video signals; the cycle of video signals can be calculated and obtained in the wireless light beam gun end device through a set of parameter data. The invention utilizes the wireless transmitting device to replace the conventional signal wire of the wired light beam gun, thus, during shooting games, preventing the user from being confined by the space limitation, and increasing the interaction between the user and the game the user is playing.
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun, used with a game player, so as to generate blip signal relative to the aiming point on the screen and output said signal to said game player;
A wireless light beam gun, used with a game player, so as to generate blip signal relative to the aiming point on the screen and output said signal to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said signal to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said signal to said game player;
A coordinate calculation method, used in a wireless light beam gun to generate the blip coordinate data which, relative to the aiming point on the screen, is outputted to a game player;
A signal generating method, used in a wireless light beam gun to generate the blip coordinate data which, relative to the aiming point on the screen, is outputted to a game player;
A wireless light beam gun used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun, used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun used with a game player, so as to generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
A wireless light beam gun used with a game player, so as to selectively generate blip coordinate data relative to the aiming point on the screen and output said data to said game player;
Dependencies are inferred from the claim text.