Challenge game
OwnerTodd Mathew Kennedyinventor
Life of this patent
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Abstract
A method and apparatus for playing a game of chance and skill. The apparatus includes a group of dice comprising a scoring die, a challenge die, and a choice die. The scoring die relates to the scoring of points. The challenge die relates to challenging another player in attempt to take points away from the other player, and to having an opportunity to roll the choice die. The choice die provides opportunities for challenging, gaining a free turn, losing a turn, and gaining extra points. The players take turns in rolling the dice. A player becomes the winner of the game by acquiring a predetermined number of points, having a predetermined excess of points of points relative to the points of any other player, and rolling one of predetermined die combinations to end the game.
Claims79
A game apparatus, comprising a group of dice, said group of dice including a scoring die and a challenge die:
- said scoring die having six faces, wherein each face of the scoring die includes a scoring symbol of N scoring symbols, wherein N is at least 2 and no greater than 6, and wherein each of the N scoring symbols appears on at least one face of the scoring die,
- said challenge die having six faces, wherein each face of the challenge die includes a null symbol, a challenge symbol, a pick-challenge symbol, or a choice symbol, wherein the challenge symbol and at least one of the choice symbol, the null symbol, and the pick-challenge symbol must each appear on at least one face of the challenge die, wherein if the choice symbol appears on at least one face of the challenge die then the group of dice further comprises a third die.
A method of playing a game for play by a plurality of M players, comprising:
- providing a game apparatus, said game apparatus including a group of dice, said group of dice including a scoring die and a challenge die:
- said scoring die having six faces, wherein each face of the scoring die includes a scoring symbol of N scoring symbols, wherein N is at least 2 and no greater than 6, and wherein each of the N scoring symbols appears on at least one face of the scoring die,
- said challenge die having six faces, wherein each face of the challenge die includes a null symbol, a challenge symbol, a pick-challenge symbol, or a choice symbol, wherein the challenge symbol and at least one of the choice symbol, the null symbol, and the pick-challenge symbol must each appear on at least one face of the challenge die, wherein if the choice symbol appears on at least one face of the challenge die then the group of dice further comprises a third die;
- establishing an initial order of play wherein the M players are denoted and order-sequenced as P1, P2, . . . , PM;
- initializing each player's score;
- playing the game in which the players each have at least one turn of play in the order of P1, P2, . . . , PM, P1, P1, P2, . . . until an end-game condition occurs, wherein for m=1, 2, . . . , and M executing Pm's turn of play includes:
- firstly rolling the scoring die by Pm,
- rolling the challenge die by Pm,
- if k is one of 1, 2, . . . , M such that k≠m and if one of Pm and Pk procedurally challenges a remaining other of Pm and Pk and if the one of Pm and Pk is challenge-qualified, then executing a challenge sequence between Pk and Pm;
- updating Pm's score if Pm gains or loses points during executing Pm's turn of play exclusive of any points gained or lost by Pm during the challenge sequence if executed;
- and
- ending the game by occurrence of the end-game condition.
A scoring sheet for a Challenge Game, said scoring sheet comprising a player's portion for at least one player, said player's portion comprising a Scoring Dice column, Challenges columns, a Total Score Of Turn column, and a Total Game Score column.
A scoring board apparatus for a Challenge Game, said scoring board apparatus comprising:
- a scoring board that includes a plurality of scoring regions, each said scoring region identifying a scoring value;
- and
- a plurality of score pointers, said score pointers each being placed in a scoring region of the plurality of scoring regions while the Challenge Game is being played.
Dependencies are inferred from the claim text.