Method and apparatus for securing electronic games
AssigneeWalker Digital, LLC
InventorsBruce Schneier, Jay S. Walker, James A. Jorasch
Life of this patent
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AssigneeWalker Digital, LLC
InventorsBruce Schneier, Jay S. Walker, James A. Jorasch
Estimating the term…
A system for playing electronic games includes a game server and one or more player terminals. Game results are based on a random number generated in each of the game server and the player terminals. The game server and the player terminals cooperate to ensure that the random numbers are generated independently. As a result, game players and the game host, such as a casino, can be confident that play results are not fraudulent. In one embodiment, the random numbers are transmitted between the game server and the player terminals at substantially the same time. In other embodiments, the random numbers are encoded and exchanged between the game server and the player terminals. Then, keys to decode the random numbers are exchanged.
An electronic game system comprising:
An electronic game system comprising a game server and one or more player terminals,
An electronic game system comprising a game server and one or more player terminals,
A game server for an electronic game system comprising:
A player terminal for an electronic game system comprising:
A method of controlling an electronic game played in a system including first and second electronic systems, comprising the steps of:
A method of controlling an electronic game played in a system including a game server and one or more player terminals, comprising the steps of:
In a game server for a game system including a game server and a player terminal, a method comprising the steps of:
In a player terminal for a game system including a game server and a player terminal, a method comprising the steps of:
A method of controlling an electronic game played in a system having a game server and a player terminal, comprising the steps of:
In a game server for an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a player terminal of an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
A method of controlling an electronic game for a system including a game server and a player terminal, comprising the steps of:
A method of controlling an electronic game for a system including a game server and a player terminal, comprising the steps of:
In a game server for an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a player terminal for an electronic game environment having a game server and a player terminal, a method of obtaining a game result, comprising the steps of:
In an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a game server for an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a player terminal of an electronic game environment having a game server and a player terminal, a method of obtaining a game result, comprising the steps of:
In an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
A method according to claim 48, further comprising the step of hashing said second random number according to said hash algorithm at said game server.
In a game server for an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a player terminal of an electronic game environment having a game server and a player terminal, a method of obtaining a game result random numbers, comprising the steps of:
In an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a game server for an electronic game environment having a game server and a player terminal, a method of controlling an electronic game, comprising the steps of:
In a player terminal of an electronic game environment having a game server and a player terminal, a method of obtaining a play result, comprising the steps of:
Dependencies are inferred from the claim text.