Systems and methods for controlling a virtual reality environment to help prevent collisions in the real-world
AssigneeAdeia Guides Inc.
InventorsAldis Sipolins, Dhananjay Lal, Tao Chen
Life of this patent
Estimating the term…
Loading patent…
AssigneeAdeia Guides Inc.
InventorsAldis Sipolins, Dhananjay Lal, Tao Chen
Estimating the term…
A virtual reality (VR) environment is controlled to identify and address potential collisions with real-world objects while a user is interacting with the VR environment. A first virtual object at a first position is generated for display within a VR environment. A real-world object is detected near the VR device at a second position within the VR environment. An interaction score is determined for the first virtual object based at least in part on a potential interaction score with the real-world object. A risk score is determined for the first virtual object within the VR environment based at least in part on the real-world object. The first virtual object is modified based at least in part on the interaction score and the risk score. A second virtual object representing the real-world object is generated for display at the second position within the VR environment.
A method comprising:
A system comprising:
Dependencies are inferred from the claim text.