System and method for the automated creation of shaders in 3D graphics design
AssigneeHyron Ai Ltd
InventorOleksii Kuznietsov
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AssigneeHyron Ai Ltd
InventorOleksii Kuznietsov
Estimating the term…
A system and method for automated generation and optimization of shaders in 3D graphics design comprising a shader optimization engine configured to train, maintain, and deploy one or more optimization algorithms to optimize the creation of 3D shaders, and a real-time shader generator configured to provide an interface for system users to apply and modify shaders created by the shader optimization engine. The optimization models can include latent variable models and artificial neural networks trained in tandem for the creation of 3D shaders to satisfy a given set of design constraints or operational parameters. The system offers real-time shader generation and streaming during project runtime, enabling instant viewing and adjustments by designers. This novel approach streamlines the traditionally labor-intensive process of shader creation, thereby enhancing workflow efficiency and expanding creative possibilities.
A system for automated three-dimensional (3D) graphics shader design, creation, and optimization, comprising:
A method for automated three-dimensional (3D) graphics shader design, creation, and optimization, comprising the steps of:
Dependencies are inferred from the claim text.