Creating and delivering virtual content for gaming objects based on player group content preferences
AssigneeIgt
InventorsDwayne Nelson, Jackie Alvarez
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AssigneeIgt
InventorsDwayne Nelson, Jackie Alvarez
Estimating the term…
The present disclosure relates generally to a gaming system, device, and method that in response to the detected content generation event, generates, from a set of group content preferences, content for presentation by a reality altering device of each player in the group of players, select content in the generated content for presentation by the reality altering device to represent a sensory characteristic of a selected object in a set of objects, determines, relative to a coordinate system, a respective spatial location of each player in the group of players and a respective spatial location of the selected object, and, based on the respective spatial locations of each player relative to the respective spatial location of the selected object, causes a respective portion of the selected content to be presented by the corresponding reality altering device of the player.
A gaming system, comprising:
A method, comprising:
A method, comprising:
Dependencies are inferred from the claim text.