Methods for processing game data, and computer devices and storage media thereof
AssigneeEve Power Co., Ltd.
InventorsYingpeng Zhang, Yuzhi Wang
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AssigneeEve Power Co., Ltd.
InventorsYingpeng Zhang, Yuzhi Wang
Estimating the term…
A method for processing game data includes: obtaining a target visibility set corresponding to a target sub-region of a plurality of sub-regions, wherein a specified virtual scene is divided into the sub-regions and includes one or more objects, and the target visibility set includes visibility of at least one object of the objects in the target sub-region; determining, from the plurality of sub-regions, one or more of sub-regions adjacent to the target sub-region as one or more adjacent sub-regions; obtaining a visibility set corresponding to an adjacent sub-region of the one or more adjacent sub-regions; and determining a difference value between the target visibility set and the visibility set, and in response to determining that the difference value satisfies a preset condition, merging the target visibility set and the visibility set to obtain a merged visibility set as a visibility set common to the target sub-region and the adjacent sub-region.
A method for processing game data, comprising:
A computer device, comprising a processor and a memory storing a computer program executable by the processor to perform operations comprising:
A non-transitory storage medium storing a plurality of instructions executable by a processor to perform operations comprising:
Dependencies are inferred from the claim text.