Program, method, and information processing device for game
AssigneeCygames, Inc.
InventorsEisuke Odoriba, Shigeki Fujimoto, Keisuke Mase, Yoshiro Takagi
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AssigneeCygames, Inc.
InventorsEisuke Odoriba, Shigeki Fujimoto, Keisuke Mase, Yoshiro Takagi
Estimating the term…
Provided is a program for a game for performing a battle by using a game-medium set selected from among two or more game-medium sets, the game-medium set being organized and stored before the start of the battle and including game media selected from among game media possessed by a user, the program causing a computer to execute steps: for storing, when a selection input for selecting a quick-execution game medium from among the game media included in the game-medium set is accepted, the selected game medium as a quick-execution game medium in the game-medium set; for displaying a quick-execution operation section in a battle screen when the battle is started by using the game-medium set; and for executing effect activation processing associated with the quick-execution game medium in the game-medium set, when a user operation with respect to the quick-execution operation section is accepted.
A non-transitory computer readable medium storing a program for a game for performing a battle by using a first game-medium set selected from among two or more game-medium sets, the first game-medium set being organized and stored before a start of the battle and comprising one or more game media selected from among a plurality of game media possessed by a user, wherein the program, when executed by a computer, is configured to perform a method comprising:
A method comprising:
An information processing device comprising:
Dependencies are inferred from the claim text.