On demand toggle of augmented reality and virtual reality experiences
AssigneeIgt
InventorsMichael Russ, David Froy, Soheil Latifi
Life of this patent
Estimating the term…
Abstract
A system includes a communication interface, a processing circuit and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to receive immersion data that corresponds to mixed reality features that are available in a casino environment. The processing circuit is further caused to determine a mixed reality mode based on the immersion data and send, to a customer device and from a mixed reality server, immersion data that corresponds to a selection of virtual reality (VR), and/or augmented reality (AR) features that correspond to the mixed reality mode.
Claims19
A mixed reality controller comprising:
- a communication interface;
- a processing circuit;
- and
- a memory coupled to the processing circuit, the memory comprising machine readable instructions that, when executed by the processing circuit, cause the processing circuit to:
- receive immersion data that corresponds to mixed reality features that are available in a casino environment;
- determine a mixed reality mode of a plurality of mixed reality modes based on the immersion data, the plurality of mixed reality modes comprising an off-line mode, an augmented reality (AR) mode, a virtual reality (VR) mode, and a mixed reality mode that comprises a combination of the off-line mode, the AR mode and the VR mode;
- and
- transmit, to a wearable customer device and from a mixed reality server, immersion data that corresponds to a selection of VR and AR features that correspond to the mixed reality mode, wherein the immersion data comprises instructions that control a Graphical User Interface (GUI) of the wearable customer device to provide the selection of VR and AR features via a display device of the wearable customer device.
A method comprising:
- determining, by a mixed reality server, immersion data that that corresponds to mixed reality features that are provided in a gaming environment;
- determining, a mixed reality mode that is based on the immersion data;
- sending, via a communication interface, to a multiple mode wearable headset and from the mixed reality server, immersion data that corresponds to a selection of one of a plurality of immersion modes, the plurality of immersion modes comprising an off-line mode, an augmented reality (AR) mode, a virtual reality (VR) mode, and a mixed reality mode that comprises a combination of the off-line mode, the AR mode and the VR mode;
- based on the immersion data, controlling a Graphical User Interface (GUI) of the multiple mode wearable headset to provide the selected immersion mode;
- receiving, via the communication interface and into the mixed reality server, physical world location and motion data corresponding to a real world object and the multiple mode wearable headset;
- in response to the physical world location and motion data, generating VR graphics data that defines a route for a user of the multiple mode wearable headset to avoid a collision with the real world object;
- in response to generating the VR graphics data, sending the VR graphics data to the multiple mode wearable headset;
- and
- based on the VR graphics data, controlling the GUI of the multiple mode wearable headset to provide the VR graphics data via a display device of the multiple mode wearable headset.
A wearable device comprising:
- a communication interface;
- a display comprising a Graphical User Interface (GUI) for selectively displaying Virtual Reality (VR) and Augmented Reality (AR) features;
- a camera;
- a processing circuit;
- and
- a memory coupled to the processing circuit, the memory comprising machine readable instructions that, when executed by the processing circuit, cause the processing circuit to:
- receive, via the communication interface and from a mixed reality server, immersion data that corresponds to mixed reality features that are provided to a user in a casino environment, wherein the mixed reality features comprise a VR mode and an AR mode;
- determine a mixed reality mode of a plurality of mixed reality modes that corresponds to the immersion data, the plurality of mixed reality modes comprising an off-line mode, an augmented reality (AR) mode, a virtual reality (VR) mode, and a mixed reality mode that comprises a combination of the off-line mode, the AR mode and the VR mode;
- generate graphical content corresponding to the mixed reality features;
- and
- control the GUI of the display to provide the determined mixed reality mode and to display the graphical content,
- wherein the graphical content comprises VR content and AR content,
- wherein a gaming session begins with the VR content being displayed, on the display and the gaming session transitions to the AR content being displayed on the display, and
- wherein the AR content comprises an image of a portion of an electronic gaming machine (EGM).
Dependencies are inferred from the claim text.