Fitness content creation apparatus using sprites defined for body parts
OwnerWangyun Yooinventor
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Abstract
Proposed is a fitness content creation apparatus using sprites defined for body parts. According to the fitness content creation apparatus, a fitness content is created by combining and disposing the sprites defined for the body parts of the foot, the hand, the arm, and the buttocks such that the sprites indicate the body parts of a user required to be in contact with a floor surface according to an exercise operation of the fitness content and indicate a position of the corresponding body parts, so that a new fitness content is capable of being easily created and the user who uses the created fitness content is capable of intuitively performing an exercise without a description from a coach.
Claims4
A fitness content creation apparatus (200) configured to create fitness content to be played on an augmented reality interactive sports apparatus (100) configured to control an interaction between the fitness content and a user by projecting an image on a floor surface and tracking a user's motion, the fitness content creation apparatus (200) comprising:
- a memory storing:
- a sprite storage area (210) storing sprites defined for body parts comprising a foot, a hand, an arm, and buttocks;
- and
- an effect storage area (220) storing effects applicable to the sprites;
- and
- one or more processors configured to execute program commands stored in the memory to:
- load the sprites stored in the sprite storage area and combine and dispose at least one of the sprites according to a user control;
- load the effects stored in the effect storage area and add at least one of the effects to at least one of the sprites according to the user control;
- and
- create the fitness content such that the disposed sprites indicate the body parts of the user required to contact the floor surface in an exercise operation of the fitness content and indicate positions of the corresponding body parts, and such that, when a body position of the user tracked in the augmented reality interactive sports apparatus corresponds to a sprite of the disposed sprites and an event occurs in the sprite, an effect added to the sprite is applied.
Dependencies are inferred from the claim text.