Systems and methods for detecting negative gameplay behavior and toxic gameplay control
AssigneeSony Interactive Entertainment Inc.
InventorsMichael Taylor, Coimbatore Ravi Madhavan, Richard Olabode
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AssigneeSony Interactive Entertainment Inc.
InventorsMichael Taylor, Coimbatore Ravi Madhavan, Richard Olabode
Estimating the term…
System, process and device configurations are provided for detecting negative gameplay behavior and gameplay control. A method can include receiving gameplay data for a plurality of players for a game, wherein the gameplay data includes player input controls for the plurality of players. The process may use player input controls to detect negative gameplay behavior, such as a toxic behavior, including but not limited to a team kill, item/equipment trade fraud. Player input controls may be identified and evaluated using a model. Processes can include warning players based on patterns observed by the model and blocking toxic player input controls meant to harm other players. Processes can include determining game function responses of the game to limit outcome of the at least one player input control for the game and controlling output of the game.
A method for detecting negative gameplay behavior and gameplay control, the method comprising:
A device configured for detecting negative gameplay behavior and gameplay control, the device comprising:
Dependencies are inferred from the claim text.