Methods and systems for processing audio signals for controlling game assets
AssigneeSony Interactive Entertainment Inc.
InventorsRae Yip, Jillian Moore, Celeste Bean, Ensha Neron, Mehak Bhat, Julie Ahn
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AssigneeSony Interactive Entertainment Inc.
InventorsRae Yip, Jillian Moore, Celeste Bean, Ensha Neron, Mehak Bhat, Julie Ahn
Estimating the term…
Methods and systems for providing audio synchronization control for game scenes of a game include receiving audio data identified for providing the audio synchronization control and processing the audio data while the game is played by the user to identify characteristics of the audio data and an audio signal that is included with the audio data. Input parameters for the audio data is identified and one or more of the input parameters are used as audio synchronization control of at least two assets rendered in one or more game scenes. The audio synchronization control acts to control changes in movements of the assets in accordance to the input parameters.
A computer-implemented method comprising:
One or more non-transitory computer-readable media comprising computer-executable instructions that, when executed by one or more processors of an electronic device, cause the electronic device to perform operations comprising:
A system comprising:
Dependencies are inferred from the claim text.