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US 12,711,836 B2Granted
Linked gaming machines implementing various game modes
AssigneeIgt
InventorKlaus Hufnagl-Abraham
Life of this patent
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Abstract
The present disclosure relates generally to computational devices and, in particular, to a computational device, system, and method of operating a computational device. The method may include implementing various game modes during game play on at least one gaming machine in a bank of linked gaming devices.
Claims20
A method of operating a computational device, the method comprising:
- initiating, with a first processor in a first game mode in a first gaming machine, a first reel spin in which a first random number generator output is used to determine a first position of symbols within an array of symbol areas;
- after the first reel spin, evaluating, with the first processor, the first position of symbols within the array of symbol areas to determine whether the first reel spin results in a predetermined outcome warranting an update to a first credit meter;
- updating the first credit meter based on the first reel spin results;
- after the first reel spin, further evaluating, with the first processor, whether the first random number generator output triggered occurrence of a second game mode that is different from the first game mode;
- determining, with the first processor, that the first random number generator output triggered occurrence of the second game mode;
- in response to the determining that the random number generator output triggered occurrence of the second game mode, automatically initiating, by a second processor of a second gaming machine, the second game mode on the second gaming machine;
- initiating, by the second processor in the second game mode, a reel spin in which a second random number generator output of a different second random number generator is used to determine a position of symbols within an array of symbol areas;
- after the reel spin by the second processor, evaluating, by the second processor, the position of symbols within the array of symbol areas to determine that the reel spin results in a predetermined outcome warranting an update to a second credit meter of the second gaming machine;
- updating the second credit meter based on the reel spin results, wherein the update to the second credit meter is independent of updates to the first credit meter of the first gaming machine;
- and
- terminating the second game mode on the second gaming machine and returning the second first gaming machine to the first game mode.
8 more elements
A computational device, comprising:
- a user interface comprising a user input and a user output;
- a first processor coupled with the user interface;
- and
- a computer memory device, coupled with the first processor, comprising instructions that are executable by the first processor, wherein the instructions, when executed by the first processor, cause the first processor to:
- initiate, in a first game mode, a first reel spin in which a first random number generator output is used to determine a first position of symbols within an array of symbol areas;
- after the first reel spin, evaluate the first position of symbols within the array of symbol areas to determine whether the first reel spin results in a predetermined outcome warranting an update to a first credit meter;
- update the first credit meter based on the first reel spin results;
- after the first reel spin, further evaluate whether the first random number generator output triggered occurrence of a second game mode different from the first game mode;
- determine that the first random number generator output triggered occurrence of the second game mode;
- in response to the determining that the random number generator output triggered occurrence of the second game mode, automatically initiate, by the first processor at a predetermined start time, the second game mode on the computational device;
- and
- cause a message to be sent to a second processor of a second computational device to automatically initiate, by the second processor at the predetermined start time, the second game mode on the second computational device.
9 more elements
A system, comprising:
- a first processor;
- a timer;
- a credit meter;
- a user interface comprising a user input and user output;
- a network interface;
- a random number generator;
- and
- a computer memory device, coupled with the first processor, comprising instructions;
- and
- wherein the first processor is coupled with the timer, credit meter, computer memory device, user interface, network interface, and random number generator, and wherein the instructions, when executed by the first processor, cause the first processor to:
- initiate, in a first game mode in a first gaming machine, a first reel spin in which a first random number generator output is used to determine a first position of symbols within an array of symbol areas;
- after the first reel spin, evaluate the first position of symbols within the array of symbol areas to determine whether the first reel spin results in a predetermined outcome warranting an update to a first credit meter;
- update the first credit meter based on the first reel spin results;
- after the first reel spin, further evaluate whether the first random number generator output triggered occurrence of a second game mode different from the first game mode;
- determine that the first random number generator output triggered occurrence of the second game mode;
- in response to the determining that the random number generator output triggered occurrence of the second game mode, cause a second processor of a second gaming machine to automatically terminate the first game mode and initiate the second game mode on the second gaming machine, wherein the first game mode is associated with a first expected return to player and the second game mode is associated with a second expected return to player, the second expected return to player being greater than the first expected return to player.
13 more elements
Dependencies are inferred from the claim text.