Encirclement for selecting objects displayed on a touchscreen
AssigneeNetease (Hangzhou) Network Co., Ltd.
InventorsYucheng Li, Haiyan Liu
Life of this patent
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Abstract
An information processing method, device, equipment, and storage medium are provided. A graphical user interface is provided by a first terminal, where the graphical user interface displays at least a part of a game scene and at least one first virtual object located in the game scene. The method includes: responding to a first touch operation on the graphical user interface and a sliding operation on the graphical user interface, and determining a sliding track of the sliding operation; and selecting a first virtual object associated with the sliding track of the sliding operation as a target virtual object.
Claims18
An information processing method, comprising:
- responding, by a terminal, to a first touch operation on a graphical user interface and a sliding operation on the graphical user interface, and determining a sliding track of the sliding operation, wherein the graphical user interface is provided by the terminal, and the graphical user interface displays at least a part of a game scene and at least one first virtual object located in the game scene;
- and
- selecting a first virtual object associated with the sliding track of the sliding operation as a target virtual object,
- wherein the method further comprises:
- displaying a virtual lens locking control on the graphical user interface;
- in response to a second touch operation on the virtual lens locking control, locking and displaying the target virtual object on the graphical user interface;
- displaying a first return control on the graphical user interface after locking and displaying the target virtual object on the graphical user interface;
- and
- in response to a touch operation on the first return control, stopping locking and displaying the target virtual object on the graphical user interface.
An electronic equipment, comprising:
- a processor, a storage medium, and a bus, wherein the storage medium stores machine-readable instructions executable by the processor, wherein when the electronic equipment is running, the processor is in communication with the storage medium via the bus, and the processor executes the machine-readable instructions so as to execute steps of an information processing method, with the method comprising:
- responding to a first touch operation on a graphical user interface and a sliding operation on the graphical user interface, and determining a sliding track of the sliding operation, wherein the graphical user interface is provided by the electronic equipment, and the graphical user interface displays at least a part of a game scene and at least one first virtual object located in the game scene;
- and
- selecting a first virtual object associated with the sliding track of the sliding operation as a target virtual object,
- wherein the method further comprises:
- displaying a virtual lens locking control on the graphical user interface;
- in response to a second touch operation on the virtual lens locking control, locking and displaying the target virtual object on the graphical user interface;
- displaying a first return control on the graphical user interface after locking and displaying the target virtual object on the graphical user interface;
- and
- in response to a touch operation on the first return control, stopping locking and displaying the target virtual object on the graphical user interface.
A non-transitory storage medium, storing a computer program, wherein the computer program, when executed by a processor, executes steps of an information processing method, with the method comprising:
- responding to a first touch operation on a graphical user interface and a sliding operation on the graphical user interface, and determining a sliding track of the sliding operation, wherein the graphical user interface is provided by an electronic equipment, and the graphical user interface displays at least a part of a game scene and at least one first virtual object located in the game scene;
- and
- selecting a first virtual object associated with the sliding track of the sliding operation as a target virtual object,
- wherein the method further comprises:
- displaying a virtual lens locking control on the graphical user interface;
- in response to a second touch operation on the virtual lens locking control, locking and displaying the target virtual object on the graphical user interface;
- displaying a first return control on the graphical user interface after locking and displaying the target virtual object on the graphical user interface;
- and
- in response to a touch operation on the first return control, stopping locking and displaying the target virtual object on the graphical user interface.
Dependencies are inferred from the claim text.