Reverse pass-through glasses for augmented reality and virtual reality devices
AssigneeMeta Platforms Technologies, LLC
InventorsNathan Matsuda, Brian Wheelwright, Joel Hegland
Life of this patent
Estimating the term…
Abstract
A device for providing a reverse pass-through view of a user of a headset display to an onlooker includes an eyepiece comprising an optical surface configured to provide an image to a user on a first side of the optical surface. The device also includes a first camera configured to collect an image of a portion of a face of the user reflected from the optical surface in a first field of view, a display adjacent to the optical surface and configured to project forward an image of the face of the user, and a screen configured to receive light from the display and provide the image of the face of the user to an onlooker.
Claims20
A computer-implemented method, comprising:
- receiving, from a first camera of a headset, a first image having a first field of view including a first eye of a subject, wherein the subject is a user of the headset;
- receiving, from a second camera of the headset, a second image having a second field of view including a second eye of the subject;
- generating a first image projection including information associated with the first field of view and the second field of view from a first angle of view, of an onlooker, relative to one or more first displays of the headset;
- generating a second image projection including information associated with the first field of view and the second field of view from a second angle of view, of the onlooker, relative to one or more second displays of the headset;
- and
- providing, for display on the one or more first or second displays of the headset, the first image projection or the second image projection.
A non-transitory computer-readable storage medium storing instructions that, when executed by a computing system, cause the computing system to:
- receive, from a first camera of a headset, a first image having a first field of view including a first eye of a subject, wherein the subject is a user of the headset;
- receive, from a second camera of the headset, a second image having a second field of view including a second eye of the subject;
- generate a first image projection including information associated with the first field of view and the second field of view from a first angle of view, of an onlooker, relative to one or more first displays of the headset;
- generate a second image projection including information associated with the first field of view and the second field of view from a second angle of view, of the onlooker, relative to one or more second displays of the headset;
- and
- provide, for display on the one or more first or second displays of the headset, the first image projection or the second image projection.
A computing system comprising:
- one or more processors;
- and
- one or more memories storing instructions that, when executed by the one or more processors, cause the computing system to:
- receive, from a first camera of a headset, a first image having a first field of view including a first eye of a subject, wherein the subject is a user of the headset;
- receive, from a second camera of the headset, a second image having a second field of view including a second eye of the subject;
- generate a first image projection including information associated with the first field of view and the second field of view from a first angle of view, of an onlooker, relative to one or more first displays of the headset;
- generate a second image projection including information associated with the first field of view and the second field of view from a second angle of view, of the onlooker, relative to one or more second displays of the headset;
- and
- provide, for display on the one or more first or second displays of the headset, the first image projection or the second image projection.
Dependencies are inferred from the claim text.