Computer-readable non-transitory storage medium having game program stored therein, game system, game apparatus, and game processing method
AssigneeNintendo Co., Ltd.
InventorYoshihito Ikebata
Life of this patent
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Abstract
A competitive sports game in which a team of a first club that at least one user joins and a team of a second club are caused to compete against each other is executed. Here, at least the first club is associated with a rank that is information regarding a degree of growth of the club. The competitive sports game is executed such that an advantageous effect corresponding to a level of the rank is given to the team of the first club.
Claims26
A game processing method executed by a processor configured to control a processing system, the game processing method causes the processing system to execute a competitive sports game in which a team of a first club that at least one user joins and a team of a second club are caused to compete against each other and in which at least the first club is associated with a rank that is information regarding a degree of growth of the club, the game processing method causing the processing system to:
- execute the competitive sports game such that an advantageous effect corresponding to a level of the rank is given to the team of the first club during play of the competitive sports game, where execution of the competitive sports game comprises causing an item to emerge during play of the competitive sports game to give the advantageous effect and the item emerges at an emergence frequency corresponding to the level of the rank.
A computer-readable non-transitory storage medium having stored therein instructions that cause a processor of an information processing apparatus, which executes a competitive sports game in which a team of a first club that at least one user joins and a team of a second club are caused to compete against each other and in which at least the first club is associated with a rank that is information regarding a degree of growth of the club, to:
- execute the competitive sports game such that an advantageous effect corresponding to a level of the rank is given to the team of the first club during play of the competitive sports game, wherein the instructions further cause the processor to:
- give the advantageous effect by causing an item to emerge during play of the competitive sports game;
- and
- cause the item to emerge at an emergence frequency corresponding to the level of the rank.
A game processing method executed by a processor configured to control a processing system, the game processing method causes the processing system to execute a competitive sports game in which a team of a first club that at least one user joins and a team of a second club are caused to compete against each other and in which at least the first club is associated with a rank that is information regarding a degree of growth of the club, the game processing method causing the processing system to:
- execute the competitive sports game such that an advantageous effect corresponding to a level of the rank is given to the team of the first club during play of the competitive sports game, where the execution of the competitive sports game comprises controlling a character of the team of the first club at least on a basis of an ability parameter based on a win-loss record of the club during play of the competitive sports game.
A computer-readable non-transitory storage medium having stored therein instructions that cause a processor of an information processing apparatus, which executes a competitive sports game in which a team of a first club that at least one user joins and a team of a second club are caused to compete against each other and in which at least the first club is associated with a rank that is information regarding a degree of growth of the club, to:
- execute the competitive sports game such that an advantageous effect corresponding to a level of the rank is given to the team of the first club during play of the competitive sports game, where the execution of the competitive sports game comprises controlling a character of the team of the first club at least on a basis of an ability parameter based on a win-loss record of the club during play of the competitive sports game.
Dependencies are inferred from the claim text.