AI generated ghost player
AssigneeSony Interactive Entertainment Inc.
InventorsBethany Tinklenberg, Angela Webb
Life of this patent
Estimating the term…
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AssigneeSony Interactive Entertainment Inc.
InventorsBethany Tinklenberg, Angela Webb
Estimating the term…
Methods and systems are provided for providing a player with assistance during gameplay of a video game is provided. The method includes executing a video game for a game session. The player controls a player character during the game session. The method includes detecting selection of ghost assistance for the game session. The method includes linking or connecting the game session to an assistance artificial intelligence (AI) engine. The assistance AI engine operates to provide ghost assistance to the player in accordance with a mode setting. The ghost assistance is provided via a ghost character. The method includes rendering, during the game session, the ghost character performing interactive actions in the game. The interactive actions are generated responsive to control inputs generated by the assistance AI engine. The interactive actions by the ghost character are configured to progress the ghost character along an interactive path of the game.
A computer-implemented method comprising:
A system comprising:
One or more non-transitory computer storage media encoded with computer program instructions that when executed by one or more computers cause the one or more computers to perform operations comprising:
Dependencies are inferred from the claim text.