Systems and methods for gamification of exercise routines
AssigneeAmp Fit Israel Ltd
InventorsShalom Meckenzie, Amir Levanon
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AssigneeAmp Fit Israel Ltd
InventorsShalom Meckenzie, Amir Levanon
Estimating the term…
Systems, methods, and computer readable medium are provided for gamifying a physical exertion session. Gamifying a physical exertion session may include receiving signals indicative of exercise equipment movement repetitions, the signals corresponding to at least one property of manual exercise movements; presenting via a display, a controllable element being movable along a first axis; presenting a plurality of pacing elements movable along a plurality of second axes transverse to the first axis, wherein movement of the pacing elements corresponds to a desired pace of the exercise equipment movement repetitions; regulating movement of the controllable element along the first axis to correspond to the speeds of the manual exercise movements; determining collisions between the controllable element movable along the first axis and the plurality of pacing elements movable along the plurality of transverse second axes; and upon determination of a collision, causing a collision indication to appear on the display.
A non-transitory computer readable medium containing instructions that when executed by at least one processor causes the at least one processor to perform operations for gamifying a physical exertion session, the operations comprising:
A system for gamifying a physical exertion session, the system comprising:
Dependencies are inferred from the claim text.