AI responsive layout for cross-platform environments
AssigneeSony Interactive Entertainment Inc.
InventorsElizabeth Osborne, Angela Sun Wu, Jin Zhang, Xi Zhou, Hsin-Yi Chien, Olga Rudi
Life of this patent
Estimating the term…
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AssigneeSony Interactive Entertainment Inc.
InventorsElizabeth Osborne, Angela Sun Wu, Jin Zhang, Xi Zhou, Hsin-Yi Chien, Olga Rudi
Estimating the term…
A method including executing a video game to generate a video frame for presentation on a device of a first platform for a game play by a user. The method including determining a target device of a second platform. The method including mapping the video frame to the target device. The method including determining an area of focus in a scene in the video frame based on a game context. The method including classifying an asset in the area of focus using a computer vision model implementing artificial intelligence. The method including determining that the asset is important in the game play using the computer vision model. The method including determining that the asset in the video frame that is mapped does not meet a threshold of visibility. The method including modifying the video frame that is mapped so that the asset meets the threshold of visibility.
A method, comprising:
A non-transitory computer-readable medium storing a computer program for execution by a processor to perform a method, the non-transitory computer-readable medium comprising:
A computer system comprising:
Dependencies are inferred from the claim text.