Systems and methods for dynamically adjusting parameters in electronic gaming environments
AssigneeRoxor Gaming Limited
InventorsThomas Aicken, Hans Elias, John Perrett
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AssigneeRoxor Gaming Limited
InventorsThomas Aicken, Hans Elias, John Perrett
Estimating the term…
An electronic gaming system including a memory and a processor is described. The processor is configured to receive a first input from a first electronic gaming device associated with initiation of a first play and receive a second input from a second electronic gaming device associated with initiation of a second play. The processor is also configured to cause a first game outcome for the first play to be determined and cause a second game outcome for the second play to be determined. The processor is also configured to cause the first output amount to be provided to the first player account and, based upon the first output amount associated with a first output amount ID being provided to the first player account, cause a replacement game outcome to be determined as a replacement for the second game outcome.
An electronic gaming system comprising:
At least one non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to:
A method of electronic gaming implemented by at least one processor in communication with at least one memory, the method comprising:
Dependencies are inferred from the claim text.