Devices, methods, and graphical user interfaces for user enrollment and authentication
AssigneeApple Inc.
InventorsAmy E. DeDonato, Jay Moon, Joseph Y. Chan, Danielle M. Price, Jonathan R. Dascola, Stephen O. Lemay, William A. Sorrentino, III, Richard D. Lyons, Lee S. Broughton, Katherine W. Kolombatovich, Hugo D. Verweij
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Abstract
The present disclosure generally relates to techniques and user interfaces for user enrollment, user authentication, user representation, and transitioning a device from a first state to a second state.
Claims58
A computer system configured to communicate with one or more display generation components and one or more input devices, the computer system comprising:
- one or more processors;
- and
- memory storing one or more programs configured to be executed by one or more processors, the one or more programs including instructions for:
- displaying, via the one or more display generation components, a first user interface object;
- while displaying the first user interface object, and while a gaze of one or more eyes detected by the computer system is not directed towards the first user interface object at a first time, displaying, via the one or more display generation components, a first animation of the first user interface object;
- while displaying the first animation of the first user interface object, detecting, via the one or more input devices, a gaze of one or more eyes at a second time that is after the first time;
- and
- in response to detecting the gaze of the one or more eyes at the second time:
- in accordance with a determination that the gaze of the one or more eyes at the second time is not directed towards the first user interface object, maintaining display of the first animation of the first user interface object;
- and
- in accordance with a determination that the gaze of the one or more eyes at the second time is directed towards the first user interface object, ceasing display of the first animation of the first user interface object.
A non-transitory computer-readable storage medium storing one or more programs configured to be executed by one or more processors of a computer system that is in communication with one or more display generation components and one or more input devices, the one or more programs including instructions for:
- displaying, via the one or more display generation components, a first user interface object;
- while displaying the first user interface object, and while a gaze of one or more eyes detected by the computer system is not directed towards the first user interface object at a first time, displaying, via the one or more display generation components, a first animation of the first user interface object;
- while displaying the first animation of the first user interface object, detecting, via the one or more input devices, a gaze of one or more eyes at a second time that is after the first time;
- and
- in response to detecting the gaze of the one or more eyes at the second time:
- in accordance with a determination that the gaze of the one or more eyes at the second time is not directed towards the first user interface object, maintaining display of the first animation of the first user interface object;
- and
- in accordance with a determination that the gaze of the one or more eyes at the second time is directed towards the first user interface object, ceasing display of the first animation of the first user interface object.
A method, comprising:
- at a computer system that is in communication with one or more display generation components and one or more input devices:
- displaying, via the one or more display generation components, a first user interface object;
- while displaying the first user interface object, and while a gaze of one or more eyes detected by the computer system is not directed towards the first user interface object at a first time, displaying, via the one or more display generation components, a first animation of the first user interface object;
- while displaying the first animation of the first user interface object, detecting, via the one or more input devices, a gaze of one or more eyes at a second time that is after the first time;
- and
- in response to detecting the gaze of the one or more eyes at the second time:
- in accordance with a determination that the gaze of the one or more eyes at the second time is not directed towards the first user interface object, maintaining display of the first animation of the first user interface object;
- and
- in accordance with a determination that the gaze of the one or more eyes at the second time is directed towards the first user interface object, ceasing display of the first animation of the first user interface object.
Dependencies are inferred from the claim text.