Information processing apparatus and game image display method
AssigneeSony Interactive Entertainment Inc.
InventorsYoshihiko Hirakawa, Hisataka Suzuki, Momoko Tsuchiya, David Gonzalez, Haitao Wang
Life of this patent
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Abstract
A game executing section executes a game program on the basis of an operation made by a user, to generate a game image including a game character. A recording section records moving image data obtained by extracting a game character image from a past game video. A display processing section superimposes the game character image included in the moving image data, on the game image generated by the game executing section.
Claims6
An information processing apparatus comprising:
- a game executing section configured for executing a game program on a basis of an operation made by a user, the game executing section being further configured for generating a game image including a game character;
- a recording section configured for recording moving image data obtained by extracting a game character image from a past game video;
- a display processing section configured for superimposing, on the game image generated by the game executing section, the game character image included in the moving image data;
- and
- an image analyzing section configured for analyzing the game image and detecting a start image to determine a timing at which to start reproducing the moving image data,
- wherein the display processing section is further configured for determining a timing at which to start reproducing the moving image data, from a timing at which the image analyzing section detects the start image, and starts reproducing the moving image data at the timing as determined.
A method for displaying a game image, comprising:
- executing a game program on a basis of an operation made by a user;
- generating a game image including a game character;
- recording moving image data obtained by extracting a game character image from a past game video;
- superimposing, on the game image, the game character image included in the moving image data;
- analyzing the game image to detect a start image;
- and
- reproducing the moving image data upon detection of the start image.
A non-transitory, computer readable storage medium containing a computer program, which when executed by a computer, causes the computer to perform a method for displaying a game image by carrying out actions, comprising:
- executing a game program on a basis of an operation made by a user
- generating a game image including a game character;
- recording moving image data obtained by extracting a game character image from a past game video;
- superimposing, on the game image, the game character image included in the moving image data;
- analyzing the game image to detect a start image;
- and
- reproducing the moving image data upon detection of the start image.
Dependencies are inferred from the claim text.