A non-transitory storage medium encoded with a computer readable information processing program executed by a computer of a game system including a first storage configured to store a plurality of game programs and a second storage configured to store save data of the plurality of game programs and to store a plurality of pieces of save data for at least one game program, at least one computer being configured to perform operations comprising:
- executing at least one game program among the plurality of game programs stored in the first storage;
- causing the second storage to store save data of the game program that is being executed, based on a status of execution of the game program, where an image showing a status of progress of game play corresponding to that save data is stored together with the save data;
- causing a display to show a list of information corresponding to save data for each piece of save data of the game program for which a plurality of pieces of save data are stored among pieces of save data of the plurality of game programs stored in the second storage, where a respective image stored corresponding to respective save data are displayed as the information corresponding to the save data, where the respective images are arranged adjacent to each other;
- selecting information corresponding to one piece of save data from the shown list of information corresponding to the pieces of save data shown on the display based on an operation input from a user;
- and
- executing the corresponding game program based on the save data in response to selection of the information corresponding to the save data.