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US 12,595,987 B2Granted
Systems and methods for shooting simulation and training
AssigneeHvrt Corp.
InventorsNathaniel P. Gallery, Andrew McCormick
Life of this patent
Estimating the term…
Abstract
Provided herein are systems and methods for shooting simulation of a target with a projectile. More particularly, the invention relates to virtual reality optical projection systems to monitor and simulate shooting.
Claims22
A system, comprising:
- a) a controller configured to shoot a projectile or simulate shooting of a projectile wherein said controller is an actual firearm;
- b) one or more firearm firing sensors configured to detect a change in real world position and/or motion of a firing mechanism wherein said one or more firearm firing sensors detects one or more of an image of said firing mechanism and/or a sound of said firing mechanism, wherein said firing mechanism comprises one or more of a bolt, a trigger, a trigger pivot, a sear, a sear lever, trigger take-up, a hammer, a transfer bar, a firing pin, a striker, a lock plunger, a trigger safety, a striker safety, an actuator, one or more springs, a spring return hook and a disconnector;
- c) one or more position sensors configured to detect a change in real world position of said controller in 3-dimensional space;
- d) a processor and software on non-transitory computer readable media operatively connected to said processor comprising instructions to receive wireless information from said one or more sensors about said change in real world position and/or motion of a firing mechanism and to display to a user information about a simulated location of said projectile, wherein said processor is in a hand-held communication computing device mounted on said controller;
- and
- e) a camera in said hand-held computing device mounted on said controller wherein said camera acquires an anchor image reference point wherein said anchor image reference point provides an angle of said controller to said anchor image reference point in an x axis, a y axis and/or a z axis relative to a virtual target.
3 more elements
A system, comprising:
- a) a controller, comprising one or more sensors in wireless communication with said controller wherein at least one of said one or more sensors detects a change in real world position and/or motion of a firing mechanism wherein said one or more firearm firing sensors detects one or more of an image of said firing mechanism and/or a sound of said firing mechanism wherein said firing mechanism comprises one or more of a bolt, a trigger, a trigger pivot, a sear, a sear lever, trigger take-up, a hammer, a transfer bar, a firing pin, a striker, a lock plunger, a trigger safety, a striker safety, an actuator, one or more springs, a spring return hook and a disconnector, wherein said controller is an actual firearm;
- b) a headset, comprising:
- i) at least one of said one or more sensors that detects trigger pull comprising said change in real world position and/or motion of a firing mechanism;
- and
- ii) a head mounted display comprising a viewer comprising at least one visual interface wherein said viewer is a virtual reality or augmented reality unit, wherein said virtual reality or augmented reality unit detects and notifies a user of said trigger pull;
- c) a processor and software operatively connected to said processor comprising instructions that when executed by said processor cause said processor to execute a shooting simulation application wherein said shooting simulation application calculates at least one ballistic solution to a simulated shot by said controller and graphically displays said ballistic solution on said visual interface;
- and
- d) a camera in said head mounted display wherein said camera acquires an anchor image reference point wherein said anchor image reference point provides an angle of said controller to said anchor image reference point in an x axis, a y axis and/or a z axis relative to a virtual target.
5 more elements
Dependencies are inferred from the claim text.